public static string BasicDisplay(WeaponItemWeaver weapon) { string damageMod; if (weapon.GetDamageModifier() == 0) { damageMod = ""; } else { damageMod = string.Format(" {0}", weapon.GetDamageModifier()); } return string.Format("{0}:\t'{1} gp'{9}Weight: '{2} pound(s)'{9}To Hit: '{3}'{9}Damage: '{4}{5}'{9}Hardness: '{6}'{9}Hit Points: '{7}'{9}{8}", weapon.GetName(), weapon.GetCost(), weapon.GetWeight(), weapon.GetToHit(), weapon.GetDamage(), damageMod, weapon.GetHardness(), weapon.GetHitPoints(), weapon.GetDescription(), Environment.NewLine); }