public override void PostDeSpawn(Map map) { ItemProcessor_MapComponent mapComp = map.GetComponent <ItemProcessor_MapComponent>(); if (mapComp != null) { mapComp.RemoveItemProcessorFromMap(this.parent); } }
public override void PostDestroy(DestroyMode mode, Map previousMap) { ItemProcessor_MapComponent mapComp = previousMap.GetComponent <ItemProcessor_MapComponent>(); if (mapComp != null) { mapComp.RemoveItemProcessorFromMap(this.parent); } }
public override void PostSpawnSetup(bool respawningAfterLoad) { ItemProcessor_MapComponent mapComp = this.parent.Map.GetComponent <ItemProcessor_MapComponent>(); if (mapComp != null) { mapComp.AddItemProcessorToMap(this.parent); } }