private static void DrawBuffs() { var drawBuffs = getBoxItem(MenuLocal, "DrawBuffs"); if ((drawBuffs == 1 | drawBuffs == 3) && ObjectManager.Player.HasBlueBuff()) { if (BlueBuff.EndTime >= Game.Time) { var circle1 = new CommonGeometry.Circle2(new Vector2(ObjectManager.Player.Position.X + 3, ObjectManager.Player.Position.Y - 3), 170f, Game.Time - BlueBuff.StartTime, BlueBuff.EndTime - BlueBuff.StartTime).ToPolygon(); circle1.Draw(Color.Black, 4); var circle = new CommonGeometry.Circle2(ObjectManager.Player.Position.LSTo2D(), 170f, Game.Time - BlueBuff.StartTime, BlueBuff.EndTime - BlueBuff.StartTime).ToPolygon(); circle.Draw(Color.Blue, 4); } } if ((drawBuffs == 2 || drawBuffs == 3) && ObjectManager.Player.HasRedBuff()) { if (RedBuff.EndTime >= Game.Time) { var circle1 = new CommonGeometry.Circle2(new Vector2(ObjectManager.Player.Position.X + 3, ObjectManager.Player.Position.Y - 3), 150f, Game.Time - RedBuff.StartTime, RedBuff.EndTime - RedBuff.StartTime).ToPolygon(); circle1.Draw(Color.Black, 4); var circle = new CommonGeometry.Circle2(ObjectManager.Player.Position.LSTo2D(), 150f, Game.Time - RedBuff.StartTime, RedBuff.EndTime - RedBuff.StartTime).ToPolygon(); circle.Draw(Color.Red, 4); } } }
private static void DrawBuffs() { var drawBuffs = MenuLocal.Item(GetPcModeStringValue + "DrawBuffs").GetValue<StringList>().SelectedIndex; if ((drawBuffs == 1 | drawBuffs == 3) && ObjectManager.Player.HasBlueBuff() ) { if (BlueBuff.EndTime >= Game.Time) { var circle1 = new CommonGeometry.Circle2(new Vector2(ObjectManager.Player.Position.X + 3, ObjectManager.Player.Position.Y - 3), 170f, Game.Time - BlueBuff.StartTime, BlueBuff.EndTime - BlueBuff.StartTime).ToPolygon(); circle1.Draw(Color.Black, 4); var circle = new CommonGeometry.Circle2(ObjectManager.Player.Position.To2D(), 170f, Game.Time - BlueBuff.StartTime, BlueBuff.EndTime - BlueBuff.StartTime ).ToPolygon(); circle.Draw(Color.Blue, 4); } } if ((drawBuffs == 2 || drawBuffs == 3) && ObjectManager.Player.HasRedBuff()) { if (RedBuff.EndTime >= Game.Time) { var circle1 = new CommonGeometry.Circle2(new Vector2(ObjectManager.Player.Position.X + 3, ObjectManager.Player.Position.Y - 3), 150f, Game.Time - RedBuff.StartTime, RedBuff.EndTime - RedBuff.StartTime).ToPolygon(); circle1.Draw(Color.Black, 4); var circle = new CommonGeometry.Circle2(ObjectManager.Player.Position.To2D(), 150f, Game.Time - RedBuff.StartTime, RedBuff.EndTime - RedBuff.StartTime).ToPolygon(); circle.Draw(Color.Red, 4); } } }