void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.hf_header = ((Inventory_Management.Windows.Fragments.HeaderFragment)(target)); return; case 2: this.btn_save = ((Inventory_Management.Windows.Controls.Btn)(target)); return; case 3: this.txt_name = ((System.Windows.Controls.TextBox)(target)); return; case 4: this.txt_address = ((System.Windows.Controls.TextBox)(target)); return; case 5: this.txt_email = ((System.Windows.Controls.TextBox)(target)); return; case 6: this.txt_telephone = ((System.Windows.Controls.TextBox)(target)); return; case 7: this.txt_notify = ((System.Windows.Controls.TextBox)(target)); return; case 8: this.txt_serial = ((System.Windows.Controls.PasswordBox)(target)); return; case 9: this.txt_username = ((System.Windows.Controls.TextBox)(target)); return; case 10: this.txt_password = ((System.Windows.Controls.PasswordBox)(target)); return; case 11: this.txt_confirmation = ((System.Windows.Controls.PasswordBox)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.hf_header = ((Inventory_Management.Windows.Fragments.HeaderFragment)(target)); return; case 2: this.txt_username = ((System.Windows.Controls.TextBox)(target)); return; case 3: this.txt_password = ((System.Windows.Controls.PasswordBox)(target)); return; case 4: this.btn_signin = ((Inventory_Management.Windows.Controls.Btn)(target)); return; } this._contentLoaded = true; }