예제 #1
0
 private void Awake()
 {
     inventoryUIManager = GetComponent <InventoryUIManager>();
     gold   = GetComponentInChildren <Gold>();
     player = GameObject.FindGameObjectWithTag("Player");
     //AddItemToInventory(new EquippableItem(EquipSlot.Head, "Twice Helmet", ("Helmet", "First"), _sellPrice: 69, _damage: 5, _evasion: 30, _critical: 50, _skill: ESkills.HitTwice));
     //AddItemToInventory(new EquippableItem(EquipSlot.Legs, "First Jump Legs", ("Legs", "First"), _sellPrice: 69, _damage: 5, _evasion: 30, _skill: ESkills.Jump),
 }