private void salvageAdd_Click(object sender, EventArgs e) { if (!String.IsNullOrEmpty(boostLetter.Text) && salvageList.SelectedItem != null) { Salvage s = (Salvage)salvageList.SelectedItem; AddSalvageToTree(s, salvageTree.Nodes[(int)s.level]); } }
private void AddSalvageToTree(Salvage s, TreeNode node) { TreeNode n = new TreeNode(s.displayName); n.Name = s.name; if (s.rarity > Salvage.Rarity.Common) { n.BackColor = (s.rarity == Salvage.Rarity.Uncommon) ? Color.Yellow : Color.Orange; } node.Nodes.Add(n); UpdateSalvageList(node); node.Expand(); }
public string GetDropRecipe(List <int> craftingCost, List <Salvage> salvageList) { string s = String.Empty; foreach (Boost boost in boostList) { for (int level = minLevel; level <= maxLevel; level++) { s += "DetailRecipe " + boost.name + "_" + level + Environment.NewLine; s += "{" + Environment.NewLine; s += "\tDisplayName \"" + PString(displayName + ": " + boost.displayName + " (Recipe)") + "\"" + Environment.NewLine; s += "\tDisplayHelp \"" + PString("This recipe builds the " + displayName + ": " + boost.displayName + " Enhancement") + "\"" + Environment.NewLine; s += "\tDisplayTabName \"P1273912828\"" + Environment.NewLine; s += "\tType Drop" + Environment.NewLine; s += "\tWorkshop Worktable_Invention" + Environment.NewLine; s += "\tEnhancementReward Boosts.Crafted_" + boost.name + ".Crafted_" + boost.name + Environment.NewLine; s += "\tIcon " + iconName + Environment.NewLine; s += "\tLevel " + level + Environment.NewLine; s += "\tRarity " + rarity + Environment.NewLine; s += "\tMaxInvAmount 100" + Environment.NewLine; s += "\tNumUses 1" + Environment.NewLine; s += "\tCreationCost " + craftingCost[level - 1] + Environment.NewLine; s += "\tSellToVendor " + (level * 200) + Environment.NewLine; s += "\tCreatesEnhancement 1" + Environment.NewLine; if (boost.salvage != null) { s += Environment.NewLine; foreach (string sid in boost.salvage) { Salvage salvage = salvageList.Find(x => x.name.Equals(sid)); if (salvage.level == Salvage.Level.Low && level < 26) { s += "\tSalvageComponent 1 " + sid + Environment.NewLine; } else if (salvage.level == Salvage.Level.Mid && level > 25 && level < 41) { s += "\tSalvageComponent 1 " + sid + Environment.NewLine; } else if (salvage.level == Salvage.Level.High && level > 40) { s += "\tSalvageComponent 1 " + sid + Environment.NewLine; } } } s += "}" + Environment.NewLine + Environment.NewLine; } } return(s); }
private void UpdateSalvageTree(Boost boost) { List <TreeNode> lvlNodes = new List <TreeNode>(); lvlNodes.Add(new TreeNode("Low Level (10-25)")); lvlNodes.Add(new TreeNode("Mid Level (26-40)")); lvlNodes.Add(new TreeNode("High Level (41-50)")); if (boost.salvage != null) { foreach (string sid in boost.salvage) { Salvage s = salvage.Find(x => x.name.Equals(sid)); AddSalvageToTree(s, lvlNodes[(int)s.level]); } } salvageTree.Nodes.Clear(); foreach (TreeNode node in lvlNodes) { salvageTree.Nodes.Add(node); } salvageList.Items.Clear(); }