protected override void LoadContent(GraphicInfo GraphicInfo, GraphicFactory factory, IContentManager contentManager)
        {
            base.LoadContent(GraphicInfo, factory, contentManager);

            ///script to build the scene
            {
                ScriptParsed ScriptParsed = Parser.ParseScriptFile("Content//Script//script.txt");
                ScriptParsed.References.AddRange(new String[] { "IntroductionDemo4.0.exe", "PloobsEngineDebug.dll" });

                ScriptParsed.UsingStatements.AddRange(new String[] { "IntroductionDemo4._0", "System", "System.Collections.Generic", "System.Text"
                                                                     , "PloobsEngine.Engine", "PloobsEngine.Modelo", "PloobsEngine.Physics.Bepu", "PloobsEngine.Material", "PloobsEngine.SceneControl"
                                                                     , "Microsoft.Xna.Framework", "PloobsEngine.Physics", "PloobsEngine.Utils", "PloobsEngine.Light"
                                                                     , "Microsoft.Xna.Framework.Graphics", "PloobsEngine.Cameras", "PloobsEngine.Features", "PloobsEngine.Commands" });


                Generator GenerateClassCode = new PloobsScripts.Generator(ScriptParsed, "TesteInter", true, true);
                GenerateClassCode.GenerateClass("teste", "ISceneBuilder");
                GenerateClassCode.GenerateMethod("BuildScene", ScriptParsed.MethodCode, typeof(void), System.CodeDom.MemberAttributes.Public | System.CodeDom.MemberAttributes.Override);
                String srt = GenerateClassCode.GetCode(ScriptParsed);

                String   erro     = null;
                Assembly Assembly = Compilers.GenerateAssembly(srt, ScriptParsed.References, out erro);
                if (erro != null)
                {
                    throw new Exception(erro);
                }

                ISceneBuilder interteste = Executor.BindTypeFromAssembly <ISceneBuilder>(Assembly, GenerateClassCode.TypeName);

                interteste.graphicFactory = GraphicFactory;
                interteste.graphicInfo    = GraphicInfo;
                interteste.world          = this.World;
                interteste.renderTechnic  = RenderTechnic;

                interteste.BuildScene();
            }

            ///script to handle messages
            {
                ScriptParsed ScriptParsed = Parser.ParseScriptFile("Content//Script//talk1.txt");
                ScriptParsed.References.AddRange(new String[] { "IntroductionDemo4.0.exe", "PloobsEngineDebug.dll" });

                ScriptParsed.UsingStatements.AddRange(new String[] { "IntroductionDemo4._0", "System", "System.Collections.Generic", "System.Text"
                                                                     , "PloobsEngine.Engine", "PloobsEngine.Modelo", "PloobsEngine.Physics.Bepu", "PloobsEngine.Material", "PloobsEngine.SceneControl"
                                                                     , "Microsoft.Xna.Framework", "PloobsEngine.Physics", "PloobsEngine.Utils", "PloobsEngine.Light"
                                                                     , "Microsoft.Xna.Framework.Graphics", "PloobsEngine.Cameras", "PloobsEngine.MessageSystem", "PloobsEngine.Features", "PloobsEngine.Commands" });

                Generator GenerateClassCode = new PloobsScripts.Generator(ScriptParsed, "IntroductionDemo4._0", true, true);
                GenerateClassCode.GenerateClass("talk", "InterScriptTalking");
                GenerateClassCode.GenerateMethod("execute", ScriptParsed.MethodCode, typeof(void), System.CodeDom.MemberAttributes.Public | System.CodeDom.MemberAttributes.Override);
                String srt = GenerateClassCode.GetCode(ScriptParsed);

                String   erro     = null;
                Assembly Assembly = Compilers.GenerateAssembly(srt, ScriptParsed.References, out erro);
                if (erro != null)
                {
                    throw new Exception(erro);
                }

                interteste = Executor.BindTypeFromAssembly <InterScriptTalking>(Assembly, GenerateClassCode.TypeName);

                interteste.graphicFactory = GraphicFactory;
                interteste.graphicInfo    = GraphicInfo;
                interteste.world          = this.World;
                interteste.renderTechnic  = RenderTechnic;

                interteste.execute();
                EntityMapper.getInstance().AddEntity(interteste);

                SystemRecieverMessage            = new SystemRecieverMessage();
                SystemRecieverMessage.OnMessage += new Action <Message>(SystemRecieverMessage_OnMessage);
                EntityMapper.getInstance().AddgrouptagRecieveEntity("teste", SystemRecieverMessage);

                this.BindInput(new SimpleConcreteKeyboardInputPlayable(StateKey.PRESS, Keys.Space,
                                                                       (a) =>
                {
                    ///5000 is the id of the script
                    ///defined inside it =P look talk1.txt
                    MessageDeliver.SendMessage(new Message(-1, 5000, null, Priority.LOW, 0, SenderType.NORMAL, StaticRandom.PickRandomPoint(new Vector3(100, 100, 100), new Vector3(200, 100, 200), new Vector3(-100, 100, -100)), null));
                }
                                                                       ));
            }
        }
        protected override void LoadContent(GraphicInfo GraphicInfo, GraphicFactory factory ,IContentManager contentManager)
        {
            base.LoadContent(GraphicInfo, factory, contentManager);

            ///script to build the scene
            {
                ScriptParsed ScriptParsed = Parser.ParseScriptFile("Content//Script//script.txt");
                ScriptParsed.References.AddRange(new String[] {"IntroductionDemo4.0.exe", "PloobsEngineDebug.dll"                
            });

                ScriptParsed.UsingStatements.AddRange(new String[] { "IntroductionDemo4._0" , "System" , "System.Collections.Generic" , "System.Text"
            , "PloobsEngine.Engine", "PloobsEngine.Modelo" , "PloobsEngine.Physics.Bepu", "PloobsEngine.Material", "PloobsEngine.SceneControl"
            , "Microsoft.Xna.Framework" , "PloobsEngine.Physics" , "PloobsEngine.Utils" , "PloobsEngine.Light"
            , "Microsoft.Xna.Framework.Graphics" , "PloobsEngine.Cameras" , "PloobsEngine.Features", "PloobsEngine.Commands"
            });
            

                Generator GenerateClassCode = new PloobsScripts.Generator(ScriptParsed, "TesteInter", true, true);
                GenerateClassCode.GenerateClass("teste", "ISceneBuilder");
                GenerateClassCode.GenerateMethod("BuildScene", ScriptParsed.MethodCode, typeof(void), System.CodeDom.MemberAttributes.Public | System.CodeDom.MemberAttributes.Override);
                String srt = GenerateClassCode.GetCode(ScriptParsed);

                String erro = null;
                Assembly Assembly = Compilers.GenerateAssembly(srt, ScriptParsed.References, out erro);
                if (erro != null)
                {
                    throw new Exception(erro);
                }

                ISceneBuilder interteste = Executor.BindTypeFromAssembly<ISceneBuilder>(Assembly, GenerateClassCode.TypeName);

                interteste.graphicFactory = GraphicFactory;
                interteste.graphicInfo = GraphicInfo;
                interteste.world = this.World;
                interteste.renderTechnic = RenderTechnic;

                interteste.BuildScene();
            }

            ///script to handle messages
            {
                ScriptParsed ScriptParsed = Parser.ParseScriptFile("Content//Script//talk1.txt");
                ScriptParsed.References.AddRange(new String[] {"IntroductionDemo4.0.exe", "PloobsEngineDebug.dll"});

                ScriptParsed.UsingStatements.AddRange(new String[] { "IntroductionDemo4._0" , "System" , "System.Collections.Generic" , "System.Text"
            , "PloobsEngine.Engine", "PloobsEngine.Modelo" , "PloobsEngine.Physics.Bepu", "PloobsEngine.Material", "PloobsEngine.SceneControl"
            , "Microsoft.Xna.Framework" , "PloobsEngine.Physics" , "PloobsEngine.Utils" , "PloobsEngine.Light"
            , "Microsoft.Xna.Framework.Graphics" , "PloobsEngine.Cameras" ,"PloobsEngine.MessageSystem", "PloobsEngine.Features", "PloobsEngine.Commands"
            });

                Generator GenerateClassCode = new PloobsScripts.Generator(ScriptParsed, "IntroductionDemo4._0", true, true);
                GenerateClassCode.GenerateClass("talk", "InterScriptTalking");
                GenerateClassCode.GenerateMethod("execute", ScriptParsed.MethodCode, typeof(void), System.CodeDom.MemberAttributes.Public | System.CodeDom.MemberAttributes.Override);
                String srt = GenerateClassCode.GetCode(ScriptParsed);

                String erro = null;
                Assembly Assembly = Compilers.GenerateAssembly(srt, ScriptParsed.References, out erro);
                if (erro != null)
                {
                    throw new Exception(erro);
                }

                interteste = Executor.BindTypeFromAssembly<InterScriptTalking>(Assembly, GenerateClassCode.TypeName);

                interteste.graphicFactory = GraphicFactory;
                interteste.graphicInfo = GraphicInfo;
                interteste.world = this.World;
                interteste.renderTechnic = RenderTechnic;

                interteste.execute();
                EntityMapper.getInstance().AddEntity(interteste);                

                SystemRecieverMessage = new SystemRecieverMessage();
                SystemRecieverMessage.OnMessage += new Action<Message>(SystemRecieverMessage_OnMessage);
                EntityMapper.getInstance().AddgrouptagRecieveEntity("teste", SystemRecieverMessage);

                this.BindInput(new SimpleConcreteKeyboardInputPlayable(StateKey.PRESS,Keys.Space,                
                (a) => 
                    {                        
                        ///5000 is the id of the script
                        ///defined inside it =P look talk1.txt
                        MessageDeliver.SendMessage(new Message(-1,5000,null,Priority.LOW,0,SenderType.NORMAL,StaticRandom.PickRandomPoint(new Vector3(100,100,100),new Vector3(200,100,200),new Vector3(-100,100,-100)),null));
                    }
                ));
            }
        }