public void CreateCharacterSelection() { Hide(); mLoginWindow.Hide(); mRegisterWindow.Hide(); mOptionsWindow.Hide(); mCreateCharacterWindow.Hide(); mSelectCharacterWindow.Show(); mShouldOpenCharacterSelection = false; }
private void BackButton_Clicked(Base sender, ClickedEventArgs arguments) { Hide(); if (Options.Player.MaxCharacters <= 1) { //Logout mMainMenu.Show(); } else { //Character Selection Screen mSelectCharacterWindow.Show(); } }