//public void AssignToAggregateClipPlaneShader() //{ // //AggregateClipPlane canvas = aggregateClipPlane.GetComponent<AggregateClipPlane>(); // //Vector2[][] uvArray = GenerateUVArray(); // //canvas.SetUVArray(uvArray); // ////Texture2DArray texArray = GenerateTextureArray(); // //Texture2D[] texArray = GenerateTextureArray(); // //canvas.SetTextures(texArray); // //textureArray = texArray; // AssignToAggregateClipPlaneShader(CamIndicesToIgnoreList); //} //public void AssignToAggregateClipPlaneShader(List<int> camIndicesToIgnore) public void AssignToAggregateClipPlaneShader() { AggregateClipPlane canvas = aggregateClipPlane.GetComponent <AggregateClipPlane>(); Vector2[][] uvArray = GenerateUVArray(); Texture2D[] texArray = GenerateTextureArray(); //foreach(int index in camIndicesToIgnore) //{ // uvArray[index] = GenerateBlankUV(); // texArray[index] = GenerateBlackTexture(); //} canvas.SetUVArray(uvArray); canvas.SetTextures(texArray); textureArray = texArray; }
public void Update() { if (aggregatePlaneChild == null) { setAggregatePlaneChild(); } // Update cam indices to ignore //CamIndicesToIgnoreList = ParseCamIndicesToIgnore(CamIndicesToIgnore); // Update textures AggregateClipPlane canvas = aggregateClipPlane.GetComponent <AggregateClipPlane>(); for (int i = 0; i < viewingCamManager.ViewingCameras.Length; i++) { //if (!CamIndicesToIgnoreList.Contains(i)) //{ WebCamTexture feed = viewingCamManager.ViewingCameras[i].GetComponent <WebCamIdentifier>().WebCamFeed; if (textureArray != null && textureArray.Length > i) { Graphics.CopyTexture(feed, textureArray[i]); } if (canvas.TextureArray != null && canvas.TextureArray.Length > i) { Graphics.CopyTexture(feed, canvas.TextureArray[i]); } //} } // Update UVs Vector2[][] uvs = GenerateUVArray(); canvas.SetUVArray(uvs); if (interpolationMode == InterpolationStyles.ShaderWeighing) { Update_ShaderWeighing(); } }