public int TransformFinal(ReadOnlySpan <byte> input, Span <byte> output) { #if DEBUG if (_isFinalized) { Debug.Fail("Cipher was reused without being reset."); throw new CryptographicException(); } _isFinalized = true; #endif Debug.Assert((input.Length % PaddingSizeInBytes) == 0); Debug.Assert(input.Length <= output.Length); int written = 0; if (input.Overlaps(output, out int offset) && offset != 0) { byte[] rented = CryptoPool.Rent(output.Length); try { written = ProcessFinalBlock(input, rented); rented.AsSpan(0, written).CopyTo(output); } finally { CryptoPool.Return(rented, clearSize: written); } } else { written = ProcessFinalBlock(input, output); } return(written); }
public static unsafe bool TryExportToEncryptedPem <T>( T arg, ReadOnlySpan <char> password, PbeParameters pbeParameters, TryExportEncryptedKeyAction <T> exporter, Span <char> destination, out int charsWritten) { int bufferSize = 4096; while (true) { byte[] buffer = CryptoPool.Rent(bufferSize); int bytesWritten = 0; bufferSize = buffer.Length; // Fixed to prevent GC moves. fixed(byte *bufferPtr = buffer) { try { if (exporter(arg, password, pbeParameters, buffer, out bytesWritten)) { Span <byte> writtenSpan = new Span <byte>(buffer, 0, bytesWritten); return(PemEncoding.TryWrite(PemLabels.EncryptedPkcs8PrivateKey, writtenSpan, destination, out charsWritten)); } } finally { CryptoPool.Return(buffer, bytesWritten); } bufferSize = checked (bufferSize * 2); } } }
protected override unsafe int UncheckedTransformFinalBlock(ReadOnlySpan <byte> inputBuffer, Span <byte> outputBuffer) { // We can't complete decryption on a partial block if (inputBuffer.Length % PaddingSizeBytes != 0) { throw new CryptographicException(SR.Cryptography_PartialBlock); } // // If we have postponed cipher bits from the prior round, copy that into the decryption buffer followed by the input data. // Otherwise the decryption buffer is just the input data. // ReadOnlySpan <byte> inputCiphertext; Span <byte> ciphertext; byte[]? rentedCiphertext = null; int rentedCiphertextSize = 0; try { if (_heldoverCipher == null) { rentedCiphertextSize = inputBuffer.Length; rentedCiphertext = CryptoPool.Rent(inputBuffer.Length); ciphertext = rentedCiphertext.AsSpan(0, inputBuffer.Length); inputCiphertext = inputBuffer; } else { rentedCiphertextSize = _heldoverCipher.Length + inputBuffer.Length; rentedCiphertext = CryptoPool.Rent(rentedCiphertextSize); ciphertext = rentedCiphertext.AsSpan(0, rentedCiphertextSize); _heldoverCipher.AsSpan().CopyTo(ciphertext); inputBuffer.CopyTo(ciphertext.Slice(_heldoverCipher.Length)); // Decrypt in-place inputCiphertext = ciphertext; } int unpaddedLength = 0; fixed(byte *pCiphertext = ciphertext) { // Decrypt the data, then strip the padding to get the final decrypted data. Note that even if the cipherText length is 0, we must // invoke TransformFinal() so that the cipher object knows to reset for the next cipher operation. int decryptWritten = BasicSymmetricCipher.TransformFinal(inputCiphertext, ciphertext); Span <byte> decryptedBytes = ciphertext.Slice(0, decryptWritten); if (decryptedBytes.Length > 0) { unpaddedLength = SymmetricPadding.GetPaddingLength(decryptedBytes, PaddingMode, InputBlockSize); decryptedBytes.Slice(0, unpaddedLength).CopyTo(outputBuffer); } } Reset(); return(unpaddedLength); } finally { if (rentedCiphertext != null) { CryptoPool.Return(rentedCiphertext, clearSize: rentedCiphertextSize); } } }
public static unsafe bool OneShotDecrypt( ILiteSymmetricCipher cipher, PaddingMode paddingMode, ReadOnlySpan <byte> input, Span <byte> output, out int bytesWritten) { if (input.Length % cipher.PaddingSizeInBytes != 0) { throw new CryptographicException(SR.Cryptography_PartialBlock); } // If there is no padding that needs to be removed, and the output buffer is large enough to hold // the resulting plaintext, we can decrypt directly in to the output buffer. // We do not do this for modes that require padding removal. // // This is not done for padded ciphertexts because we don't know if the padding is valid // until it's been decrypted. We don't want to decrypt in to a user-supplied buffer and then throw // a padding exception after we've already filled the user buffer with plaintext. We should only // release the plaintext to the caller once we know the padding is valid. if (!SymmetricPadding.DepaddingRequired(paddingMode)) { if (output.Length >= input.Length) { bytesWritten = cipher.TransformFinal(input, output); return(true); } // If no padding is going to be removed, we know the buffer is too small and we can bail out. bytesWritten = 0; return(false); } byte[] rentedBuffer = CryptoPool.Rent(input.Length); Span <byte> buffer = rentedBuffer.AsSpan(0, input.Length); Span <byte> decryptedBuffer = default; fixed(byte *pBuffer = buffer) { try { int transformWritten = cipher.TransformFinal(input, buffer); decryptedBuffer = buffer.Slice(0, transformWritten); // This intentionally passes in BlockSizeInBytes instead of PaddingSizeInBytes. This is so that // "extra padded" CFB data can still be decrypted. The .NET Framework always padded CFB8 to the // block size, not the feedback size. We want the one-shot to be able to continue to decrypt // those ciphertexts, so for CFB8 we are more lenient on the number of allowed padding bytes. int unpaddedLength = SymmetricPadding.GetPaddingLength(decryptedBuffer, paddingMode, cipher.BlockSizeInBytes); // validates padding if (unpaddedLength > output.Length) { bytesWritten = 0; return(false); } decryptedBuffer.Slice(0, unpaddedLength).CopyTo(output); bytesWritten = unpaddedLength; return(true); } finally { CryptographicOperations.ZeroMemory(decryptedBuffer); CryptoPool.Return(rentedBuffer, clearSize: 0); // ZeroMemory clears the part of the buffer that was written to. } } }