public Form2() { InitializeComponent(); game_config = new GameConfig(); game_config.rounds = new List <RoundConfig>(); config = ConfigLoader.LoadConfig(configPath); refreshWindow(0); }
public Form1() { InitializeComponent(); configPath = "../../config.json"; config = ConfigLoader.LoadConfig(configPath); game = new Game(config); robots = new List <Tuple <string, IRobot> >(); game.future_robots = Load_save_robots(); evStop = new EventWaitHandle(false, EventResetMode.AutoReset, "EventStop"); }