public void AddNewValue(ScoreValue value) { if (Data.Exists(x => x.uid == value.uid)) { var i = Data.FindIndex(x => x.uid == value.uid); Data[i] = value; } else { Data.Add(value); base.AddNewValue(); } #if HAS_SERVER if (!isReceiving) { OnDataUpdateCall(GetActual()); } else if (OnDataUpdated != null) { OnDataUpdated(); } #else OnDataUpdateCall(GetActual()); #endif }
public void NetworkSendScoreValueToServer(ScoreValue value) { if (_isServer || isReceiving) { return; } _clientController.SendMessageToServer("NetworkUpdateScore", JsonConvert.SerializeObject(value)); }
public bool TryGetScore(string uid, out ScoreValue value) { value = null; if (Data.Exists(x => x.uid == uid)) { value = Data.Find(x => x.uid == uid); return(true); } return(false); }
//Events protected void OnDataUpdateCall(ScoreValue value) { if (SaveToRegistry) { _rg.AddRegisterValue("Score", GetActual().value.ToString("000"), false); _rg.AddRegisterValue("GameTime", GetActual().time.ToString(), false); } if (OnDataUpdated != null) { OnDataUpdated(); } if (OnScoreDataUpdated != null) { OnScoreDataUpdated(value); } }