public override CoreInteractiveObject BuildInteractiveObject(GameObject parent) { return(new AIInteractiveObjectTest(InteractiveGameObjectFactory.Build(parent), this)); }
public override CoreInteractiveObject BuildInteractiveObject(GameObject parent) { return(new RootAnimationAITestObject(InteractiveGameObjectFactory.Build(parent), this)); }
public override CoreInteractiveObject BuildInteractiveObject(GameObject parent) { return(new LevelCompletionInteractiveObject(this, InteractiveGameObjectFactory.Build(parent))); }