public AffineMesh ToRotation(AffineRotation Rotation) { //var yawn = Math.Cos(Yawn); //var yawn2 = Math.Sin(Yawn); var n = new AffineMesh(); foreach (var p in this.Points) { n.Add(p.Rotate(Rotation)); } var v = new List <AffineVertex>(); foreach (var k in this.Vertecies) { var kn = new AffineVertex { Element = k.Element, ElementWidth = k.ElementWidth, ElementHeight = k.ElementHeight, A = k.A.Rotate(Rotation), B = k.B.Rotate(Rotation), C = k.C.Rotate(Rotation), //Tag = k.Tag }; v.Add(kn); } n.Vertecies = v.OrderBy(k => k.Center.Z).ToList(); //n.Vertecies = v; return(n); }
public AffineMesh ToRotation(AffineRotation Rotation) { //var yawn = Math.Cos(Yawn); //var yawn2 = Math.Sin(Yawn); var n = new AffineMesh(); foreach (var p in this.Points) { n.Add(p.Rotate(Rotation)); } var v = new List<AffineVertex>(); foreach (var k in this.Vertecies) { var kn = new AffineVertex { Element = k.Element, ElementWidth = k.ElementWidth, ElementHeight = k.ElementHeight, A = k.A.Rotate(Rotation), B = k.B.Rotate(Rotation), C = k.C.Rotate(Rotation), //Tag = k.Tag }; v.Add(kn); } n.Vertecies = v.OrderBy(k => k.Center.Z).ToList(); //n.Vertecies = v; return n; }
public AffineMesh ToRotation(AffineRotation Rotation) { //var yawn = Math.Cos(Yawn); //var yawn2 = Math.Sin(Yawn); var n = new AffineMesh(); foreach (var p in this.Points) { n.Add(p.Rotate(Rotation)); } return(n); }
public AffineMesh ToRotation(AffineRotation Rotation) { //var yawn = Math.Cos(Yawn); //var yawn2 = Math.Sin(Yawn); var n = new AffineMesh(); foreach (var p in this.Points) { n.Add(p.Rotate(Rotation)); } return n; }
public AffineMesh ToRotation(AffineRotation Rotation) { //var yawn = Math.Cos(Yawn); //var yawn2 = Math.Sin(Yawn); var n = new AffineMesh(); foreach (var p in this.Points) { n.Points.Add(p.Rotate(Rotation)); } foreach (var k in this.Vertecies) { var kn = new AffineVertex { Element = k.Element, ElementWidth = k.ElementWidth, ElementHeight = k.ElementHeight, A = k.A.Rotate(Rotation), B = k.B.Rotate(Rotation), C = k.C.Rotate(Rotation), //Tag = k.Tag }; n.Vertecies.Add(kn); } foreach (var p in this.Meshes) { n.Meshes.Add(p.ToRotation(Rotation)); } return(n); }
public AffineMesh ToRotation(AffineRotation Rotation) { //var yawn = Math.Cos(Yawn); //var yawn2 = Math.Sin(Yawn); var n = new AffineMesh(); foreach (var p in this.Points) { n.Points.Add(p.Rotate(Rotation)); } foreach (var k in this.Vertecies) { var kn = new AffineVertex { Element = k.Element, ElementWidth = k.ElementWidth, ElementHeight = k.ElementHeight, A = k.A.Rotate(Rotation), B = k.B.Rotate(Rotation), C = k.C.Rotate(Rotation), //Tag = k.Tag }; n.Vertecies.Add(kn); } foreach (var p in this.Meshes) { n.Meshes.Add(p.ToRotation(Rotation)); } return n; }
private void CreateContent(int sandcount, int cubecount, bool rotor) { var t = new TextBox { FontSize = 10, Text = "powered by jsc", BorderThickness = new Thickness(0), Foreground = 0xffffffff.ToSolidColorBrush(), Background = Brushes.Transparent, IsReadOnly = true, Width = Width }.MoveTo(8, 8).AttachTo(InfoContent); if (rotor) t.MoveTo(8, 32); var a = new AffineMesh(); var _17 = new Avalon.Images._17().Source; var _17g = new Avalon.Images._17g().Source; var _18 = new Avalon.Images._18().Source; var _18g = new Avalon.Images._18g().Source; for (int cubex = -cubecount; cubex < cubecount; cubex++) { AddCube(a, _18, _18g, new AffinePoint(-1 + cubex * 4, -1, 0)); AddCube(a, _18, _18g, new AffinePoint(-1 + cubex * 4, 1, 0)); AddCube(a, _18, _18g, new AffinePoint(1 + cubex * 4, -1, 0)); AddCube(a, _18, _18g, new AffinePoint(1 + cubex * 4, 1, 0)); AddCube(a, _17, _17g, new AffinePoint(-1 + cubex * 4, -1, 1)); AddCube(a, _17, _17g, new AffinePoint(-1 + cubex * 4, 1, 1)); AddCube(a, _17, _17g, new AffinePoint(1 + cubex * 4, -1, 1)); AddCube(a, _17, _17g, new AffinePoint(1 + cubex * 4, 1, 1)); } var top = default(AffineMesh); if (rotor) top = AddCube(a, _18, _18g, new AffinePoint(0, 0, 2)); var topdef = top; if (!rotor) for (int ix = -sandcount; ix <= sandcount; ix++) for (int iy = -sandcount; iy <= sandcount; iy++) { AddCubeFace(a, new Avalon.Images.sandv().Source, new Avalon.Images.sandv().Source, new AffinePoint(-100 + ix * 200, -100, -100 + iy * 200), new AffinePoint(100 + ix * 200, -100, -100 + iy * 200), new AffinePoint(-100 + ix * 200, -100, 100 + iy * 200), new AffinePoint(100 + ix * 200, -100, 100 + iy * 200) ); } //z a = a.ToZoom(0.5); //a = a.ToZoom(0.8); //a = a.ToZoom(1.2); var _a = a; var Rotation = new AffineRotation { XY = (180 + 22).DegreesToRadians(), YZ = -22.DegreesToRadians(), XZ = 45.DegreesToRadians() }; var MouseOffset0 = 0.0; var MouseOffset1 = 0.0; var MouseOffset2 = 0.0; var MouseMode = 0; this.MouseLeftButtonUp += delegate { MouseMode++; }; this.MouseMove += (sender, args) => { var pp = args.GetPosition(this); if ((MouseMode % 4) == 1) { MouseOffset1 = pp.X; Rotation = new AffineRotation { XZ = Rotation.XZ, YZ = Rotation.YZ, XY = 0.01 * (pp.X - MouseOffset0) * 2, }; } if ((MouseMode % 4) == 2) { MouseOffset2 = pp.X; Rotation = new AffineRotation { XY = Rotation.XY, YZ = Rotation.YZ, XZ = 0.01 * (pp.X - MouseOffset1) * 2, }; } if ((MouseMode % 4) == 3) { MouseOffset0 = pp.X; Rotation = new AffineRotation { XY = Rotation.XY, XZ = Rotation.XZ, YZ = 0.01 * (pp.X - MouseOffset2) * 2, }; } }; Action<int> nextframe = null; var sw2 = new Stopwatch(); sw2.Start(); nextframe = c => { sw2.Stop(); var sw = new Stopwatch(); sw.Start(); if (top != null) { a.Meshes.Remove(top); top = topdef.ToTranslation( new AffinePoint(0, -200 * 3, 0) ).ToRotation( new AffineRotation { XZ = 0.01 * c } ).ToTranslation( new AffinePoint(0, 200 * 3, 0) ); a.Meshes.Add(top); } // rotate floor if (rotor) { _a = a.ToZoom(0.5).ToRotation(Rotation); Show(_a); } else if (c == 1) { _a = a.ToZoom(0.5).ToRotation(Rotation); Show(_a); } sw.Stop(); t.Text = new { rotor, ShowCounter, XY = Rotation.XY.RadiansToDegrees() % 360, YZ = Rotation.YZ.RadiansToDegrees() % 360, XZ = Rotation.XZ.RadiansToDegrees() % 360, Renderer = sw.ElapsedMilliseconds + "ms", Other = sw2.ElapsedMilliseconds + "ms" }.ToString(); sw2 = new Stopwatch(); //sw2.Reset(); sw2.Start(); 1.AtDelay(() => nextframe(c + 1)); //this.UpdateLayout(); } ; 1.AtDelay(() => nextframe(0)); }
void InitializeContent() { //new[] { // Colors.Black, // Colors.Blue, // Colors.Black //}.ToGradient(Convert.ToInt32( Height) / 2).Select( // (c, i) => // new Rectangle // { // Fill = new SolidColorBrush(c), // Width = Width, // Height = 3, // }.MoveTo(0, i * 2).AttachTo(this) //).ToArray(); //var help = new Image //{ // Source = (KnownAssets.Path.Assets + "/help.png").ToSource() //}.AttachTo(this); //help.Opacity = 0; var img = new Avalon.Images.jsc().MoveTo(Width - 128, Height - 128).AttachTo(this); var t = new TextBox { FontSize = 10, Text = "powered by jsc", BorderThickness = new Thickness(0), Foreground = 0xffffffff.ToSolidColorBrush(), Background = Brushes.Transparent, IsReadOnly = true, Width = Width }.MoveTo(8, 8).AttachTo(this); AffineContent = new Canvas { }.AttachTo(this); InfoContent = new Canvas { }.AttachTo(this); var a = new AffineMesh(); // front AddCubeFace(a, "front", new AffinePoint(-100, -100, 100), new AffinePoint(100, -100, 100), new AffinePoint(-100, 100, 100), new AffinePoint(100, 100, 100) ); // right AddCubeFace(a, "right", new AffinePoint(100, -100, 100), new AffinePoint(100, -100, -100), new AffinePoint(100, 100, 100), new AffinePoint(100, 100, -100) ); // left AddCubeFace(a, "left", new AffinePoint(-100, -100, 100), new AffinePoint(-100, -100, -100), new AffinePoint(-100, 100, 100), new AffinePoint(-100, 100, -100) ); // back AddCubeFace(a, "back", new AffinePoint(-100, -100, -100), new AffinePoint(100, -100, -100), new AffinePoint(-100, 100, -100), new AffinePoint(100, 100, -100) ); // top AddCubeFace(a, "top", new AffinePoint(-100, 100, -100), new AffinePoint(100, 100, -100), new AffinePoint(-100, 100, 100), new AffinePoint(100, 100, 100) ); // bottom AddCubeFace(a, "bottom", new AffinePoint(-100, -100, -100), new AffinePoint(100, -100, -100), new AffinePoint(-100, -100, 100), new AffinePoint(100, -100, 100) ); // AddCubeFace(a, "back", // new AffinePoint(-100, -100, -100), // new AffinePoint(100, -100, -100), // new AffinePoint(-100, 100, -100), // new AffinePoint(100, 100, -100) //); //a = a.ToZoom(new AffineZoom { X = 2 }); //a = a.ToZoom(0.8); //a = a.ToZoom(1.2); var pp_X = 0.0; var pp = new Point(Width / 2, Height / 2); Action Update = () => { var Rotation = new AffineRotation { XY = 0.01 * pp.X * 0.5, YZ = 0.02 * pp.X * 0.5, XZ = 0.03 * pp.X * 0.5 + pp_X }; t.Text = new { XY = Rotation.XZ.RadiansToDegrees(), YZ = Rotation.YZ.RadiansToDegrees(), XZ = Rotation.XZ.RadiansToDegrees() }.ToString(); // rotate floor var _a = a.ToZoom((Height / 2 + pp.Y) / (Height)).ToRotation(Rotation); foreach (var k in _a.Vertecies) { k.Element.Orphanize(); k.Element.AttachTo(AffineContent); k.Element.RenderTransform = new AffineTransform { Left = 0, Top = 0, Width = k.ElementWidth, Height = k.ElementHeight, X1 = k.B.X + Width / 2, Y1 = k.B.Y + Height / 2, X2 = k.C.X + Width / 2, Y2 = k.C.Y + Height / 2, X3 = k.A.X + Width / 2, Y3 = k.A.Y + Height / 2, }; //((Action<AffineVertex>)k.Tag)(k); } }; this.MouseMove += (sender, args) => { pp = args.GetPosition(this); Update(); }; var tt = new DispatcherTimer(); tt.Tick += delegate { pp_X += 0.02; Update(); }; tt.Interval = TimeSpan.FromMilliseconds(1000 / 30); tt.Start(); }
public static AffinePoint Rotate(this AffinePoint p, AffineRotation Rotation) { return(p.RotateXY(Rotation.XY).RotateYZ(Rotation.XZ).RotateXZ(Rotation.XZ)); }
public static AffinePoint Rotate(this AffinePoint p, AffineRotation Rotation) { return p.RotateXY(Rotation.XY).RotateYZ(Rotation.XZ).RotateXZ(Rotation.XZ); }