public void AnimalDestruction() { Debug.Log("You'll be destroyed"); Destroy(currentAnimal, 30f); TailsManager tlsd = new TailsManager(); tlsd.TailsPlacement(); }
public void Creation(GameObject _animalToCreate, string _rightAnimalTag) { Instantiate(_animalToCreate, new Vector3(0f, 0f, -5f), Quaternion.identity); //Setting right animal in TailsManager TailsManager ttm = new TailsManager(); ttm.RightAnimalTagSetup(_rightAnimalTag); currentAnimal = _animalToCreate; //Play PigQuestion if (_animalToCreate == horseClone) { animalRotationVar = 0; } else { animalRotationVar++; } }