void channel_MessageReceived(object sender, ChannelMessageEventArgs e) { if (MessageReceivedOnChannel != null) { MessageReceivedOnChannel(this, e); } }
void InputChannels_MessageReceivedOnChannel(object sender, ChannelMessageEventArgs e) { OutputChannels[PickOutputChannel(e)].Send(e.Message); }
protected virtual int PickOutputChannel(ChannelMessageEventArgs e) { mChannelIndex = OutputChannels.Count > 0 ? (mChannelIndex + 1) % OutputChannels.Count : 0; return mChannelIndex; }
protected void RaiseMessageReceivedEvent(object sender, ChannelMessageEventArgs e) { if (MessageReceived != null) MessageReceived(sender, e); }