public void OnClientLoginSuccess(NetworkConnection conn, MsgChatLoginSuccessFromServer msg) { if (!string.IsNullOrEmpty(msg.userId)) { SetClientChatUser(msg.userId, msg.name); } }
public void OnClientLoginSuccess(NetworkMessage netMsg) { MsgChatLoginSuccessFromServer msg = netMsg.ReadMessage <MsgChatLoginSuccessFromServer>(); if (!string.IsNullOrEmpty(msg.userId)) { SetClientChatUser(msg.userId, msg.name); } }
public void AddChatUser(ChatUser user) { if (user != null && user.conn != null && !ChatUsers.ContainsKey(user.conn)) { ChatUsers.Add(user.conn, user); MsgChatLoginSuccessFromServer msg = new MsgChatLoginSuccessFromServer(); msg.userId = user.userId; msg.name = user.name; user.conn.Send(MsgChatLoginSuccessFromServer.MsgId, msg); } }