void OnDestroy() { Damageable.onDamageableDied -= UnitDiedAction; if (isHovered) { Cursors.SetDefaultCursor(); } }
public void OnMouseEnter() { isHovered = true; if (unitHoveredEvent != null) { unitHoveredEvent.Invoke(this); } if (Selection.selectedUnits.Count == 0 || !Selection.selectedUnits[0]) { return; } var mainUnit = Selection.selectedUnits[0]; if (!IsInMyTeam(Player.GetLocalPlayer().teamIndex) && mainUnit.data.hasAttackModule) { var fowModule = GetModule <FogOfWarModule>(); if (!fowModule || fowModule.isVisibleInFOW) { Cursors.SetAttackCursor(); } } if (IsInMyTeam(Player.GetLocalPlayer().teamIndex) && mainUnit.data.isHarvester && data.isRefinery) { Cursors.SetGiveResourcesCursor(); } if (data.canCarryUnitsCount > 0 && IsInMyTeam(Player.GetLocalPlayer().teamIndex)) { bool anyCanBeCarried = false; for (int i = 0; i < Selection.selectedUnits.Count; i++) { if (Selection.selectedUnits[i] && Selection.selectedUnits[i].data.canBeCarried) { anyCanBeCarried = true; break; } } if (anyCanBeCarried) { var carryModule = GetModule <CarryModule>(); if (carryModule && carryModule.CanCarryOneMoreUnit()) { Cursors.SetGiveResourcesCursor(); } } } }
public void OnMouseExit() { isHovered = false; if (unitUnhoveredEvent != null) { unitUnhoveredEvent.Invoke(this); } Cursors.SetDefaultCursor(); }
public void OnMouseEnter() { if (Selection.selectedUnits.Count == 0 || !Selection.selectedUnits[0].data.isHarvester) { return; } var selectedHarvester = Selection.selectedUnits[0].GetModule <Harvester>(); var needResourcesCursour = selectedHarvester.harvestedResources < selectedHarvester.MaxResources; if (needResourcesCursour) { Cursors.SetResourcesCursor(); } else { Cursors.SetRestrictCursor(); } }
public void OnMouseExit() { Cursors.SetDefaultCursor(); }
public void ReturnToLobby() { Cursors.SetDefaultCursor(); SceneManager.LoadScene("Lobby"); }