private void StartGame(string strExe) { SettingManager.SaveSettings(); if (EnvironmentHelper.StartGame(strExe)) { Close(); } }
public static void SetLanguage(string language) { try { using (var writetext = new StreamWriter(GameRootDirectory + _mCustomDir + _decideLang, false)) writetext.WriteLine(language); string LangQ_a = "Do you want to set the ingame language to the selected language as well?"; string LangQ_b = "Question"; switch (language) { case "ja-JP": LangQ_a = "ゲームにこの言語の選択を反映させたいですか?"; LangQ_b = "質問"; break; case "zh-CN": LangQ_a = "您是否希望游戏中的语言反映这项语言选择?"; LangQ_b = "问题"; break; case "zh-TW": LangQ_a = "您是否希望遊戲中的語言反映這項語言選擇?"; LangQ_b = "問題"; break; case "ko-KR": LangQ_a = "게임 언어를 선택한 언어로 설정 하시겠습니까?"; LangQ_b = "질문"; break; case "es-ES": LangQ_a = "¿Desea configurar el idioma del juego al idioma seleccionado también?"; LangQ_b = "Pregunta"; break; case "pt-PT": LangQ_a = "Deseja também definir o idioma do jogo para o idioma selecionado?"; LangQ_b = "Questão"; break; case "fr-FR": LangQ_a = "Voulez-vous également définir la langue du jeu sur la langue sélectionnée?"; LangQ_b = "Question"; break; case "de-DE": LangQ_a = "Möchten Sie die Spielsprache auch auf die ausgewählte Sprache einstellen?"; LangQ_b = "Frage"; break; case "no-NB": LangQ_a = "Ønsker du å endre språket i spillet også?"; LangQ_b = "Spørsmål"; break; default: LangQ_a = "Do you want to set the ingame language to the selected language as well?"; LangQ_b = "Question"; break; } if (System.Windows.MessageBox.Show(LangQ_a, LangQ_b, MessageBoxButton.YesNo, MessageBoxImage.Question) == MessageBoxResult.Yes) { var builtinIndex = _builtinLanguages.ToList() .FindIndex(x => language.Equals(x, StringComparison.OrdinalIgnoreCase)); // Set built-in game language if supported if (builtinIndex >= 0) { SettingManager.CurrentSettings.Language = builtinIndex; SettingManager.SaveSettings(); } else { MessageBox.Show(Localizable.InstructDecideLang); } WriteAutoTranslatorLangIni(language); } Application.Restart(); } catch (Exception e) { MessageBox.Show("Something went wrong when changing language: " + e); } }
public MainWindow() { try { _suppressEvents = true; // Initialize code ------------------------------------- EnvironmentHelper.Initialize(_builtinLanguages); _mainGameExists = File.Exists(EnvironmentHelper.GameRootDirectory + ExecutableGame); _studioExists = File.Exists(EnvironmentHelper.GameRootDirectory + ExecutableStudio); if (_studioExists) { SettingManager.Initialize(EnvironmentHelper.GetConfigFilePath(), RegistryKeyGame, RegistryKeyStudio, RegistryKeyVR); } else { SettingManager.Initialize(EnvironmentHelper.GetConfigFilePath(), RegistryKeyGame); } SettingManager.LoadSettings(); // Initialize interface -------------------------------- InitializeComponent(); var tooltip = new System.Windows.Controls.ToolTip { Content = Localizable.TooltipBoneMod }; toggleBoneMod.ToolTip = tooltip; WindowStartupLocation = WindowStartupLocation.CenterScreen; CustomRes.Visibility = Visibility.Hidden; if (string.IsNullOrEmpty((string)labelTranslated.Content)) { labelTranslated.Visibility = Visibility.Hidden; labelTranslatedBorder.Visibility = Visibility.Hidden; } if (!EnvironmentHelper.KKmanExist) { gridUpdate.Visibility = Visibility.Hidden; } // Launcher Customization: Defining Warning, background and character if (!string.IsNullOrEmpty(EnvironmentHelper.VersionString)) { labelDist.Content = EnvironmentHelper.VersionString; } if (!string.IsNullOrEmpty(EnvironmentHelper.WarningString)) { warningText.Text = EnvironmentHelper.WarningString; } if (EnvironmentHelper.CustomCharacterImage != null) { PackChara.Source = EnvironmentHelper.CustomCharacterImage; } if (EnvironmentHelper.CustomBgImage != null) { appBG.ImageSource = EnvironmentHelper.CustomBgImage; } if (string.IsNullOrEmpty(EnvironmentHelper.PatreonUrl)) { linkPatreon.Visibility = Visibility.Collapsed; patreonBorder.Visibility = Visibility.Collapsed; patreonIMG.Visibility = Visibility.Collapsed; } var primaryDisplay = Localizable.PrimaryDisplay; var subDisplay = Localizable.SubDisplay; for (var i = 0; i < Screen.AllScreens.Length; i++) { // 0 is primary var newItem = i == 0 ? primaryDisplay : $"{subDisplay} : " + i; dropDisplay.Items.Add(newItem); } PlayHomeStartup(); PluginToggleManager.CreatePluginToggles(Toggleables); _suppressEvents = false; UpdateDisplaySettings(SettingManager.CurrentSettings.FullScreen); Closed += (sender, args) => SettingManager.SaveSettings(); MouseDown += (sender, args) => { if (args.ChangedButton == MouseButton.Left) { DragMove(); } }; buttonClose.Click += (sender, args) => Close(); } catch (Exception e) { MessageBox.Show( "Failed to start the launcher, please consider reporting this error to the developers.\n\nError that caused the crash: " + e, "Launcher crash", MessageBoxButtons.OK, MessageBoxIcon.Error); File.WriteAllText(Path.Combine(EnvironmentHelper.GameRootDirectory, "launcher_crash.log"), e.ToString()); Close(); } }
public MainWindow() { try { _suppressEvents = true; if (!File.Exists(EnvironmentHelper.GameRootDirectory + ExecutableGame)) { ExecutableGame = "AI-Syoujyo.exe"; } // Initialize code ------------------------------------- string tempgamedir = System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location); bool isGameConverted = File.Exists($"{tempgamedir}/abdata/BRConvert/OK.txt"); if (isGameConverted) { RegistryKeyGame = "Software\\illusion\\AI-Syoujyo\\AI-Syoujyo\\"; RegistryKeyStudio = "Software\\illusion\\AI-Syoujyo\\StudioNEOV2"; ExecutableGame = "AI-Syoujyo.exe"; } EnvironmentHelper.Initialize(!isGameConverted ? _builtinLanguages : _builtinLanguagesConvert); _mainGameExists = File.Exists(EnvironmentHelper.GameRootDirectory + ExecutableGame); _studioExists = File.Exists(EnvironmentHelper.GameRootDirectory + ExecutableStudio); if (_studioExists) { SettingManager.Initialize(EnvironmentHelper.GetConfigFilePath(), RegistryKeyGame, RegistryKeyStudio); } else { SettingManager.Initialize(EnvironmentHelper.GetConfigFilePath(), RegistryKeyGame); } SettingManager.LoadSettings(); // Initialize interface -------------------------------- InitializeComponent(); WindowStartupLocation = WindowStartupLocation.CenterScreen; CustomRes.Visibility = Visibility.Hidden; if (string.IsNullOrEmpty((string)labelTranslated.Content)) { labelTranslated.Visibility = Visibility.Hidden; labelTranslatedBorder.Visibility = Visibility.Hidden; } if (!EnvironmentHelper.KKmanExist) { gridUpdate.Visibility = Visibility.Hidden; } /* * // Launcher Customization: Defining Warning, background and character * if (!string.IsNullOrEmpty(EnvironmentHelper.VersionString)) * labelDist.Content = EnvironmentHelper.VersionString; */ if (!string.IsNullOrEmpty(EnvironmentHelper.WarningString)) { warningText.Text = EnvironmentHelper.WarningString; } if (EnvironmentHelper.CustomCharacterImage != null) { PackChara.Source = EnvironmentHelper.CustomCharacterImage; } if (EnvironmentHelper.CustomBgImage != null) { appBG.ImageSource = EnvironmentHelper.CustomBgImage; } var primaryDisplay = Localizable.PrimaryDisplay; var subDisplay = Localizable.SubDisplay; for (var i = 0; i < Screen.AllScreens.Length; i++) { // 0 is primary var newItem = i == 0 ? primaryDisplay : $"{subDisplay} : " + i; dropDisplay.Items.Add(newItem); } PluginToggleManager.CreatePluginToggles(Toggleables); _suppressEvents = false; UpdateDisplaySettings(SettingManager.CurrentSettings.FullScreen); Closed += (sender, args) => SettingManager.SaveSettings(); MouseDown += (sender, args) => { if (args.ChangedButton == MouseButton.Left) { DragMove(); } }; buttonClose.Click += (sender, args) => Close(); } catch (Exception e) { MessageBox.Show("Failed to start the launcher, please consider reporting this error to the developers.\n\nError that caused the crash: " + e, "Launcher crash", MessageBoxButtons.OK, MessageBoxIcon.Error); File.WriteAllText(Path.Combine(EnvironmentHelper.GameRootDirectory, "launcher_crash.log"), e.ToString()); Close(); } }