private void SayName_Button_Click(object sender, RoutedEventArgs e) { List <animal> animals = new List <animal>(); // Define a new List of dogs // List<Dog> dogs = new List<Dog>(); // Instantiate some dog objects Dog dog1 = new Dog("Muppet", 20, "Rolf"); Dog dog2 = new Dog("Golden Retriever", 30, "Air Bud"); // Add the dogs to the list animals.Add(dog1); animals.Add(dog2); // Loop through the list and call a method on the objects //foreach (Dog d in dogs) // { // d.SayName(); // } duck duck1 = new duck(25, "Harry"); duck duck2 = new duck(45, "Henrietta"); //List<duck> ducks = new List<duck>(); animals.Add(duck1); animals.Add(duck2); foreach (animal animal in animals) { animal.SayName(); MessageBox.Show("The height is " + animal.Height); } Frog frog1 = new Frog("No", "Bo"); Frog frog2 = new Frog("Yes", "Spiky"); List <Frog> frogs = new List <Frog>(); frogs.Add(frog1); frogs.Add(frog2); foreach (Frog frog in frogs) { frog.SayName(); } }
private void Quack_Button_Click(object sender, RoutedEventArgs e) { duck duck = new duck(0, "mom"); duck.Quack(); }
private void quackbutton_Click(object sender, RoutedEventArgs e) { duck duck = new duck(); duck.quack(); }