static void Main(string[] args) { Vehicle baseVehicle = new Vehicle(4, 2000, "Green", 55.0d); baseVehicle.Move(); //Checking to make sure vehicle moves baseVehicle.Move(); Console.WriteLine(baseVehicle.DistanceTraveled); Console.WriteLine(); //Defining the Automobile and moving it Automobile herbie = new Automobile(4, 13, 2, 4, 1500, "white", 88.0d); herbie.Move(); Console.WriteLine("Automobile " + herbie.GetDistanceTraveled()); Console.WriteLine(); Boat boaty = new Boat(2, 500, "Red", 88.0d, .9d); boaty.Move(); Console.WriteLine("Boaty " + boaty.GetDistanceTraveled()); Console.WriteLine(); Aircraft aircraft1 = new Aircraft(70, 100000, "Grey", 600.0d); aircraft1.Move(); aircraft1.Move(); Console.WriteLine("Aircraft traveled: " + aircraft1.GetDistanceTraveled()); }
static void Main(string[] args) { Boat ssSonja = new Boat(2, 500, "red", 80.0d, .90d); ssSonja.Move(); ssSonja.Move(); Console.WriteLine("Boat " + ssSonja.GetDistanceTraveled()); Automobile tesla = new Automobile(4, 22, 2, 2, 500, "Yellow", 250d); tesla.Move(); Console.WriteLine("car " + tesla.GetDistanceTraveled()); }