public Program() { Debug.Initialise(Debug.Level.Info, Echo); configuration = new ConfigurationReader().Deserialise(RequestedConfiguration.GetDefault(), Storage); Runtime.UpdateFrequency = UpdateFrequency.Update10 | UpdateFrequency.Update100; }
public Program() { Debug.Initialise(Debug.Level.Info, Echo); ResourceMonitorDriver.StaticInitialise(); configuration = new ConfigurationReader().Deserialise(RequestedConfiguration.GetDefault(), Storage); Runtime.UpdateFrequency = Constants.EXPECTED_UPDATE_MODE; }
public void Main(string argument, UpdateType updateSource) { Clock.AddTime(Runtime.TimeSinceLastRun); if (current == null) { Debug.ClearBuffer(); } else { Debug.RestoreBuffer(); } if (commandLine.TryParse(argument)) { var command = commandLine.Argument(0); switch (command?.ToLower()) { case "configure": configuration = new ConfigurationReader().UpdateFromCommandLine(configuration, commandLine.Items.Skip(1)); instance = null; break; case "reset": configuration = RequestedConfiguration.GetDefault(); instance = null; break; case "rescan": Rescan(); break; } } EnsureInitialised(); if ((updateSource & (UpdateType.Update1 | UpdateType.Update10 | UpdateType.Update100)) != 0) { HandlePeriodicUpdate(); } }
public void Main(string argument, UpdateType updateSource) { Clock.AddTime(Runtime.TimeSinceLastRun); EnsureInitialised(); if (commandLine.TryParse(argument)) { var command = commandLine.Argument(0); switch (command?.ToLower()) { case "test": configuration.TestedHash = state.GetCurrentHash(); state.BowEngines.BeginTest(); state.MidshipsEngines.BeginTest(); commandState = "Running test pattern."; break; case "set": var tier = commandLine.Argument(1); var preset = commandLine.Argument(2) ?? ""; switch (tier.ToLower()) { case "bow": if (state.BowEngines.ActivatePreset(preset) == false) { commandErrors.Warnings.Add(new Message("Bow engine preset not recognised: {0}", preset)); } else { commandState = new Message("Move Bow engine to preset: {0}", preset); } break; case "midships": if (state.MidshipsEngines.ActivatePreset(preset) == false) { commandErrors.Warnings.Add(new Message("Midships engine preset not recognised: {0}", preset)); } else { commandState = new Message("Move Midships engine to preset: {0}", preset); } break; } break; case "stop": state.BowEngines.Stop(); state.MidshipsEngines.Stop(); commandState = "Stopped."; break; case "rescan": renderer.Rescan(GridTerminalSystem); state.PendingRescan = true; break; case "reset": state.BowEngines.Stop(); state.MidshipsEngines.Stop(); configuration = RequestedConfiguration.GetDefault(); state = null; return; } } stateErrors.Clear(); if (state.GetCurrentHash() != configuration.TestedHash) { stateErrors.SafetyConcerns.Add("Configuration has changed since the last test."); } state.BowEngines.CheckState(stateErrors); state.MidshipsEngines.CheckState(stateErrors); HandlePeriodicUpdate(); renderer.Render(stateErrors, commandErrors, commandState); }