// Overloaded Constructor public SuperBallPopper(int popperMaxCapacity) { BingoBallSet = new BallSet(); _poppedBall = new Ball(); PoppersCapacity = popperMaxCapacity; // Num of Balls for a Standard Game if (PoppersCapacity == 75) { BingoBallSet.PopulateStandardBingoBallSet(); BingoBallSet.SetName = ("Standard Bingo Game Popper Created with " + BingoBallSet.BallSetSize + " balls.\n"); } else // MaxCapacity !75 { for (var i = 1; i < popperMaxCapacity; i++) { var b = new Ball(i); BingoBallSet.AddBall(b); } BingoBallSet.SetName = ("Custom Bingo Game Popper Created with " + BingoBallSet.BallSetSize + " balls\n"); } }
// Constructors public SuperBallPopper() { BingoBallSet = new BallSet(); _poppedBall = new Ball(); PoppersCapacity = 0; }