protected override void WaitForClient() { var serializer = new BufferMessageSerializer(MessageSize); base.WaitForClient(); this.serverDuplexChannel = new DuplexChannel( new MessageReader(new FrameReader(ServerStream), serializer), new MessageWriter(new FrameWriter(ServerStream), serializer) ); }
protected override void SetupClient() { var serializer = new BufferMessageSerializer(MessageSize); base.SetupClient(); this.clientDuplexChannel = new DuplexChannel( new MessageReader(new FrameReader(ClientStream), serializer), new MessageWriter(new FrameWriter(ClientStream), serializer) ); }
protected override void SetupClient() { var serializer = new BufferMessageSerializer(MessageSize); this.clientSocket = new Socket(EndPoint.Address.AddressFamily, SocketType.Stream, ProtocolType.Tcp); this.clientSocket.Connect(EndPoint); this.clientNetworkStream = new NetworkStream(this.clientSocket, true); this.clientDuplexChannel = new DuplexChannel( new MessageReader(new FrameReader(this.clientNetworkStream, this.clientSocket.ReceiveBufferSize), serializer), new MessageWriter(new FrameWriter(this.clientNetworkStream), serializer) ); }
private Int32 SendMessage(DuplexChannel channel) { channel.Send(new Byte[MessageSize]); return MessageSize; }
private Int32 ReceiveMessage(DuplexChannel channel) { var buffer = (Byte[])channel.Receive(); return buffer.Length; }
protected override void WaitForClient() { var serializer = new BufferMessageSerializer(MessageSize); this.channelSocket = serverSocket.Accept(); this.channelNetworkStream = new NetworkStream(this.channelSocket, true); this.channelDuplexChannel = new DuplexChannel( new MessageReader(new FrameReader(this.channelNetworkStream, this.channelSocket.ReceiveBufferSize), serializer), new MessageWriter(new FrameWriter(this.channelNetworkStream), serializer) ); }