public TerrainEditor(TerrainFile file) { Source = file; HeightLayer = new HeightLayer(this); ColorLayer = new ColorLayer(this, false); SecondColorLayer = new ColorLayer(this, true); }
public void Apply() { HeightLayer.ApplyHeightMap(); ColorLayer.ApplyColorMap(); SecondColorLayer.ApplyColorMap(); }
public void Load() { HeightLayer.LoadHeightMap(); ColorLayer.LoadColorMap(); SecondColorLayer.LoadColorMap(); }