예제 #1
0
        /// <summary>
        /// Groups packets together into box packets as necessary
        /// </summary>
        public ICollection <ReliableInfo> boxReliablePackets(Queue <ReliableInfo> packetQueue, StreamState stream, int streamID)
        {       //Empty?
            if (packetQueue.Count == 0)
            {
                return(null);
            }
            //If it's just one packet, there's no need
            else if (packetQueue.Count == 1)
            {   //We need to put it in a reliable case
                Reliable     reli  = new Reliable();
                ReliableInfo rinfo = packetQueue.Dequeue();

                reli.streamID = streamID;
                reli.packet   = rinfo.packet;
                rinfo.rid     = reli.rNumber = stream.S2C_Reliable++;
                rinfo.packet  = reli;

                List <ReliableInfo> list = new List <ReliableInfo>();
                list.Add(rinfo);
                return(list);
            }

            //Go through the list, creating boxed packets as we go
            List <ReliableInfo> reliables = new List <ReliableInfo>();
            ReliableInfo        info;
            ReliableBox         box = new ReliableBox(streamID);
            int packetStartSize     = 4 /*reliable*/ + 2 /*reliable box*/ + _CRCLength;
            int currentSize         = packetStartSize;  //Header+footer size of a boxed reliable packet

            //Group our normal packets
            while (packetQueue.Count > 0 && packetQueue.Peek().dataStream == null)
            {
                ReliableInfo pInfo = packetQueue.Dequeue();

                //If the packet exceeds the max limit, send it on it's own
                if (2 + 1 + pInfo.packet.Length > byte.MaxValue)
                {       //We need to send the previous boxing packets first, as they
                    //should be in order of reliable id
                    if (box.reliables.Count > 0)
                    {
                        info     = new ReliableInfo();
                        info.rid = stream.S2C_Reliable++;

                        //Don't add a lonely box
                        if (box.reliables.Count == 1)
                        {
                            info.packet = new Reliable(box.reliables[0].packet, info.rid, streamID);
                        }
                        else
                        {       //Make sure the box is serialized
                            box.MakeSerialized(this, _handler);

                            info.packet = new Reliable(box, info.rid, streamID);
                        }

                        info.consolidateEvents(box.reliables);

                        reliables.Add(info);
                    }

                    box         = new ReliableBox(streamID);
                    currentSize = packetStartSize;

                    //Add the packet on it's own
                    Reliable reli = new Reliable();

                    reli.streamID = streamID;
                    reli.packet   = pInfo.packet;
                    pInfo.rid     = reli.rNumber = stream.S2C_Reliable++;
                    pInfo.packet  = reli;

                    reliables.Add(pInfo);
                    continue;
                }

                //Do we have space to add this packet?
                if (currentSize + pInfo.packet.Length + 1 > udpMaxSize)
                {       //There's not enough room, box up our current packet
                    info     = new ReliableInfo();
                    info.rid = stream.S2C_Reliable++;

                    //Don't add a lonely box
                    if (box.reliables.Count == 1)
                    {
                        info.packet = new Reliable(box.reliables[0].packet, info.rid, streamID);
                    }
                    else
                    {   //Make sure the box is serialized
                        box.MakeSerialized(this, _handler);

                        info.packet = new Reliable(box, info.rid, streamID);
                    }

                    info.consolidateEvents(box.reliables);

                    reliables.Add(info);

                    box         = new ReliableBox(streamID);
                    currentSize = packetStartSize;
                }

                //Add the packet to the box list
                box.reliables.Add(pInfo);
                currentSize += pInfo.packet.Length + 1;
            }

            //If the last box has more than one packet, keep it
            if (box.reliables.Count > 1)
            {
                info     = new ReliableInfo();
                info.rid = stream.S2C_Reliable++;

                //Make sure the box is serialized
                box.MakeSerialized(this, _handler);

                info.packet = new Reliable(box, info.rid, streamID);
                info.consolidateEvents(box.reliables);

                reliables.Add(info);
            }
            else if (box.reliables.Count == 1)
            {   //If it's only one packet, we don't need the box
                info        = new ReliableInfo();
                info.rid    = stream.S2C_Reliable++;
                info.packet = new Reliable(box.reliables[0].packet, info.rid, streamID);
                info.consolidateEvents(box.reliables[0]);

                reliables.Add(info);
            }

            //Boxed them all
            return(reliables);
        }
예제 #2
0
파일: Factory.cs 프로젝트: trjate/Infantry
    {           /// <summary>
                /// Creates a new system protocol packet.
                /// </summary>
        public PacketBase createSystemPacket(ushort typeID, byte[] buffer, int offset, int size)
        {       //Ready our packet base
            PacketBase packet = null;

            offset++;
            size--;

            //What are we dealing with?
            switch (typeID)
            {
            case CS_Initial.TypeID:
                packet = new CS_Initial(typeID, buffer, offset, size);
                break;

            case BoxPacket.TypeID:
                packet = new BoxPacket(typeID, buffer, offset, size);
                break;

            case Disconnect.TypeID:
                packet = new Disconnect(typeID, buffer, offset, size);
                break;

            case PingPacket.TypeID:
                packet = new PingPacket(typeID, buffer, offset, size);
                break;

            case CS_State.TypeID:
                packet = new CS_State(typeID, buffer, offset, size);
                break;

            case Reliable.TypeID:
                packet = new Reliable(typeID, buffer, offset, size, 0);
                break;

            case Reliable.TypeID + 1:
                packet = new Reliable(typeID, buffer, offset, size, 1);
                break;

            case Reliable.TypeID + 2:
                packet = new Reliable(typeID, buffer, offset, size, 2);
                break;

            case Reliable.TypeID + 3:
                packet = new Reliable(typeID, buffer, offset, size, 3);
                break;

            case OutOfSync.TypeID:
                packet = new OutOfSync(typeID, buffer, offset, size, 0);
                break;

            case OutOfSync.TypeID + 1:
                packet = new OutOfSync(typeID, buffer, offset, size, 1);
                break;

            case OutOfSync.TypeID + 2:
                packet = new OutOfSync(typeID, buffer, offset, size, 2);
                break;

            case OutOfSync.TypeID + 3:
                packet = new OutOfSync(typeID, buffer, offset, size, 3);
                break;

            case ReliableEcho.TypeID:
                packet = new ReliableEcho(typeID, buffer, offset, size, 0);
                break;

            case ReliableEcho.TypeID + 1:
                packet = new ReliableEcho(typeID, buffer, offset, size, 1);
                break;

            case ReliableEcho.TypeID + 2:
                packet = new ReliableEcho(typeID, buffer, offset, size, 2);
                break;

            case ReliableEcho.TypeID + 3:
                packet = new ReliableEcho(typeID, buffer, offset, size, 3);
                break;

            case ReliableBox.TypeID:
                packet = new ReliableBox(typeID, buffer, offset, size, 0);
                break;

            case ReliableBox.TypeID + 1:
                packet = new ReliableBox(typeID, buffer, offset, size, 1);
                break;

            case ReliableBox.TypeID + 2:
                packet = new ReliableBox(typeID, buffer, offset, size, 2);
                break;

            case ReliableBox.TypeID + 3:
                packet = new ReliableBox(typeID, buffer, offset, size, 3);
                break;

            case DataPacketRcv.TypeID:
                packet = new DataPacketRcv(typeID, buffer, offset, size, 0);
                break;

            case DataPacketRcv.TypeID + 1:
                packet = new DataPacketRcv(typeID, buffer, offset, size, 1);
                break;

            case DataPacketRcv.TypeID + 2:
                packet = new DataPacketRcv(typeID, buffer, offset, size, 2);
                break;

            case DataPacketRcv.TypeID + 3:
                packet = new DataPacketRcv(typeID, buffer, offset, size, 3);
                break;

            default:
                //An undefined packet.
                packet = new PacketDummy(typeID, buffer, offset, size);
                break;
            }

            return(packet);
        }