private static void CommitDevices(float deltaTime) { int count = devices.Count; for (int i = 0; i < count; i++) { InputDevice inputDevice = devices[i]; inputDevice.Commit(currentTick, deltaTime); if (inputDevice.CommandWasPressed) { CommandWasPressed = true; } } if (InputManager.OnCommitDevices != null) { InputManager.OnCommitDevices(currentTick, deltaTime); } }