public ActionResult SeenMovie(int id) { Seen seen = new Seen(); seen.MovieID = id; seen.UserID = User.Identity.Name; _seenRepository.Add(seen); _seenRepository.Save(); BadgeRepository badgeRepository = new BadgeRepository(); badgeRepository.CheckForBadges(User.Identity.Name); return Content("Got it!"); }
//Handle badges public void CheckForBadges(string user) { BadgeRepository badgeRep = new BadgeRepository(); MovieRepository movieRep = new MovieRepository(); List<Movie> userMovies = movieRep.GetMoviesByUser(user).ToList(); List<Movie> movies = db.Movies.ToList(); //1 = seen 100 //2 = seen 50 //3 = seen 250 //4 = seen top 20 //5 = seen top 10 //6 = seen top 50 if (userMovies.Count() >= 50) { BadgeList badgeList = new BadgeList { BadgeID = 2, UserID = user }; badgeRep.Add(badgeList); badgeRep.Save(); } if (userMovies.Count() >= 100) { BadgeList badgeList = new BadgeList { BadgeID = 1, UserID = user }; badgeRep.Add(badgeList); badgeRep.Save(); } if (userMovies.Count() == 250) { BadgeList badgeList = new BadgeList { BadgeID = 3, UserID = user }; badgeRep.Add(badgeList); badgeRep.Save(); } int i = 1; foreach (var movie in userMovies) { if (movie.Rank == i) { if (i == 10) { BadgeList badgeList = new BadgeList { BadgeID = 5, UserID = user }; badgeRep.Add(badgeList); badgeRep.Save(); } if (i == 20) { BadgeList badgeList = new BadgeList { BadgeID = 4, UserID = user }; badgeRep.Add(badgeList); badgeRep.Save(); } if (i == 50) { BadgeList badgeList = new BadgeList { BadgeID = 6, UserID = user }; badgeRep.Add(badgeList); badgeRep.Save(); } } else { break; } i++; } }