예제 #1
0
 static NativeOpenCLKernelProfileRecord()
 {
     Environment.Initialize();
 }
 static NativeMagickImageCollection()
 {
     Environment.Initialize();
 }
예제 #3
0
 static NativeMagickNET()
 {
     Environment.Initialize();
 }
예제 #4
0
 static NativeOpenCLDevice()
 {
     Environment.Initialize();
 }
예제 #5
0
 /// <summary>
 /// Initializes ImageMagick.
 /// </summary>
 public static void Initialize() => Environment.Initialize();
예제 #6
0
 static NativePointInfo()
 {
     Environment.Initialize();
 }
예제 #7
0
 static NativeMagickExceptionHelper()
 {
     Environment.Initialize();
 }
예제 #8
0
 static NativeStringInfo()
 {
     Environment.Initialize();
 }
예제 #9
0
 static NativeMagickMemory()
 {
     Environment.Initialize();
 }
예제 #10
0
 static NativeDoubleMatrix()
 {
     Environment.Initialize();
 }
예제 #11
0
 static NativeQuantizeSettings()
 {
     Environment.Initialize();
 }
예제 #12
0
 static NativeMontageSettings()
 {
     Environment.Initialize();
 }
예제 #13
0
 static NativeMagickColor()
 {
     Environment.Initialize();
 }
예제 #14
0
 static NativeChannelStatistics()
 {
     Environment.Initialize();
 }
예제 #15
0
 static NativeMagickRectangle()
 {
     Environment.Initialize();
 }
예제 #16
0
 static NativePixelCollection()
 {
     Environment.Initialize();
 }
예제 #17
0
 static NativeStatistics()
 {
     Environment.Initialize();
 }
예제 #18
0
 static NativePointInfoCollection()
 {
     Environment.Initialize();
 }
예제 #19
0
 static NativeConnectedComponent()
 {
     Environment.Initialize();
 }
예제 #20
0
 static NativeResourceLimits()
 {
     Environment.Initialize();
 }
예제 #21
0
 static NativeChannelMoments()
 {
     Environment.Initialize();
 }
예제 #22
0
 static NativeMagickFormatInfo()
 {
     Environment.Initialize();
 }
예제 #23
0
 static NativeMagickSettings()
 {
     Environment.Initialize();
 }
예제 #24
0
 static NativePrimaryInfo()
 {
     Environment.Initialize();
 }
예제 #25
0
 static NativeMagickGeometry()
 {
     Environment.Initialize();
 }
예제 #26
0
 static NativeMoments()
 {
     Environment.Initialize();
 }
예제 #27
0
 static NativeQuantum()
 {
     Environment.Initialize();
 }
예제 #28
0
 static NativeTypeMetric()
 {
     Environment.Initialize();
 }
예제 #29
0
 static NativeChannelPerceptualHash()
 {
     Environment.Initialize();
 }
예제 #30
0
 static NativeOffsetInfo()
 {
     Environment.Initialize();
 }