public void CopyFrom(GpuBuffer buffer, int size) { Debug.Assert(size <= ByteSize); Debug.Assert(size <= buffer.ByteSize); Device.Get().CopyBufferData(buffer.Handle, stageBuffer, size); }
public void CopyFrom(GpuBuffer buffer) { Device.Get().CopyBufferData(buffer.Handle, stageBuffer, Math.Min(ByteSize, buffer.ByteSize)); }