예제 #1
0
 public Game1()
 {
     graphics              = new GraphicsDeviceManager(this);
     mInputManager         = new InputManager();
     mEffectManager        = new cEffectManager();
     Content.RootDirectory = "Content";
 }
예제 #2
0
 public Effect(cEffectManager manager)
 {
     m_emManager    = manager;
     m_allParticles = new List <Particle>();
     myRandom       = new Random();
 }