void OnDetachClicked(object sender, EventArgs e) { target.Detach(); target.Dispose(); target = null; SyncUiToTarget(); }
void OnStopDebuggingClicked(object sender, EventArgs e) { target.Dispose(); target = null; SyncUiToTarget(); }
void NewTarget(string commandLine, string arguments, string workingDirectory) { target = new Target(commandLine, arguments, workingDirectory); collectDebugEventsTimer.Enabled = true; }