public override void LoadContent() { base.LoadContent(); //マップを作成 map = new MapMain(mainGame); map.LoadContent(); //イベントリストを作成 eventLists = new ItemList<Event>[8]; for (int i = 0; i < eventLists.Length; i++) { eventLists[i] = new ItemList<Event>( mainGame, Event.AreaSelectEvent(mainGame.person, (AreaGroup)i), mainGame.Content.Load<SpriteFont>("Important/meirio_14"), new Rectangle(width * 2 / 3, 0 , width / 3, height )); eventLists[i].LoadContent(); } //フェードインを有効にする fadeIn.isEnabled = true; }
public override void LoadContent() { base.LoadContent(); //マップを作成 map = new MapMain(mainGame); map.LoadContent(); //偉人リストを作成 personLists = new ItemList<Person>[8]; for (int i = 0; i < personLists.Length; i++) { personLists[i] = new ItemList<Person>( mainGame, Person.FromSelectPersons((AreaGroup)i), mainGame.Content.Load<SpriteFont>("Important/meirio_14"), new Rectangle(width *2/ 3, height / 3, width / 3, height * 2 / 3)); personLists[i].LoadContent(); } //フェードイン開始 fadeIn.isEnabled = true; }