/// <summary>Draws a ColorString comprised of ColorChars.<br></br><br></br> /// For example, the colorstring '0123456789ABCDEF' will render a rainbow. /// </summary> /// <param name="ColorString"></param> public static void DrawColorString(string ColorString) { foreach (char ColorChar in ColorString) { try { BasicRender.Draw.Block(GraphicUtils.ColorCharToConsoleColor(ColorChar)); } catch (ArgumentException) {} //only catch argument exception. } }
/// <summary> /// Draws a HiColorString, an example of which is '0F0-0F1-0F2', where the first character is ColorChar 1, second character is ColorChar 2, and the third character determines the gradient between the two colors /// </summary> /// <param name="HiColorString"></param> public static void HiColorDraw(string HiColorString) { //An example would be 0F1-0F2-1F3 String[] HiColorRow = HiColorString.Split('-'); foreach (String HiColorBlock in HiColorRow) { if (String.IsNullOrWhiteSpace(HiColorBlock) || HiColorBlock.Length < 3) { BasicRender.Draw.Block(Console.BackgroundColor); } else { ConsoleColor BG = GraphicUtils.ColorCharToConsoleColor(HiColorBlock[0]); ConsoleColor FG = GraphicUtils.ColorCharToConsoleColor(HiColorBlock[1]); switch (HiColorBlock[2]) { case '0': BasicRender.Draw.Sprite("░", BG, FG); break; case '1': BasicRender.Draw.Sprite("▒", BG, FG); break; case '2': BasicRender.Draw.Sprite("▓", BG, FG); break; default: BasicRender.Draw.Block(Console.BackgroundColor); break; } } } }
public BasicGraphicFromResource(string Name, byte[] Resource) : base(GraphicUtils.ResourceToStringArray(Resource), Name) { }
/// <summary>Generates a HiColorGraphic item from a Resource. Supersedes HiColorGraphicFromResource.</summary> public static HiColorGraphic LoadFromResource(byte[] Resource) { return(new HiColorGraphic(GraphicUtils.ResourceToStringArray(Resource), "Graphic From Resource")); }
/// <summary>Loads a BasicGraphic from a Resource. Supersedes BasicGraphicFromResource</summary> /// <param name="Resource"></param> /// <returns></returns> public static BasicGraphic LoadFromResource(byte[] Resource) { return(new BasicGraphic(GraphicUtils.ResourceToStringArray(Resource), "Graphic from Resource")); }