예제 #1
0
        public void DrawCombat(GameView gv)
        {
            IbRect src = new IbRect(currentFrameIndex * frameHeight, 0, frameHeight, frameHeight);
            IbRect dst = new IbRect(0, 0, 0, 0);

            //assumes frames of equal proportions
            if (numberOFFramesForAnimationsMadeFromSeveralBitmaps != 0)
            {
                src = new IbRect(0, 0, 150, 150);
            }

            /*
             * if (gv.screenType.Equals("combat"))
             * {
             *  int randXInt = gv.sf.RandInt(500);
             *  float randX = randXInt / 10000f;
             *  int decider = gv.sf.RandInt(2);
             *  if (decider == 1)
             *  {
             *      randX = -1 * randX;
             *  }
             *
             *  int randYInt = gv.sf.RandInt(500);
             *  float randY = randXInt / 10000f;
             *  decider = gv.sf.RandInt(2);
             *  if (decider == 1)
             *  {
             *      randY = -1 * randY;
             *  }
             *
             *  dst = new IbRect((int)this.position.X, (int)(this.position.Y + randY), (int)((gv.squareSize * this.scaleX) + randX), (int)(gv.squareSize * this.scaleY));
             * }
             * else
             * {
             */
            dst = new IbRect((int)this.position.X, (int)this.position.Y, (int)(gv.squareSize * this.scaleX), (int)(gv.squareSize * this.scaleY));
            //}
            float opacityMulti = 1;

            if (this.movementMethod.Contains("fog") || this.movementMethod.Contains("clouds"))
            {
                opacityMulti = 0.64f;
            }

            if (numberOFFramesForAnimationsMadeFromSeveralBitmaps == 0)
            {
                gv.DrawBitmap(gv.cc.GetFromBitmapList(bitmap), src, dst, angle, false, this.opacity * opacityMulti);
            }
            else
            {
                //gv.cc.addLogText("red", currentFrameIndex.ToString());

                gv.DrawBitmap(gv.cc.GetFromBitmapList(bitmap + currentFrameIndex.ToString()), src, dst, angle, false, this.opacity * opacityMulti);
            }
        }
예제 #2
0
        //TITLE SCREEN
        public void redrawLauncher()
        {
            //DRAW TITLE SCREEN
            if ((titleList.Count > 0) && (moduleIndex < titleList.Count))
            {
                IbRect src = new IbRect(0, 0, titleList[moduleIndex].PixelSize.Width, titleList[moduleIndex].PixelSize.Height);
                IbRect dst = new IbRect((gv.screenWidth / 2) - (gv.squareSize * 4), 0, gv.squareSize * 8, gv.squareSize * 4);
                gv.DrawBitmap(titleList[moduleIndex], src, dst);
            }

            //DRAW DESCRIPTION BOX
            if ((moduleList.Count > 0) && (moduleIndex < moduleList.Count))
            {
                string textToSpan = "<u>Module Description</u>" + "<br>";
                //textToSpan += "<b><i><big>" + moduleList[moduleIndex].moduleLabelName + "</big></i></b><br>";
                textToSpan += moduleList[moduleIndex].moduleDescription;
                description.logLinesList.Clear();
                description.AddHtmlTextToLog(textToSpan);
                description.tbXloc   = 4 * gv.squareSize + gv.oXshift;
                description.tbYloc   = 6 * gv.squareSize + gv.oYshift;
                description.tbWidth  = 12 * gv.squareSize;
                description.tbHeight = 6 * gv.squareSize;
                description.onDrawLogBox();

                btnModuleName.Text = moduleList[moduleIndex].moduleLabelName;
                drawLauncherControls();
            }
        }
예제 #3
0
        public void Draw()
        {
            IbRect src = new IbRect(0, 0, this.ImgBG.PixelSize.Width, this.ImgBG.PixelSize.Height);
            IbRect dst = new IbRect(this.LocX, this.LocY, Width, Height);

            gv.DrawBitmap(this.ImgBG, src, dst);
        }
예제 #4
0
        public void DrawBitmap(Bitmap bmp, int x, int y)
        {
            IbRect src = new IbRect(0, 0, bmp.PixelSize.Width, bmp.PixelSize.Height);
            IbRect dst = new IbRect(x + tbXloc, y + tbYloc - gv.oYshift, bmp.PixelSize.Width, bmp.PixelSize.Height);

            gv.DrawBitmap(bmp, src, dst);
        }
예제 #5
0
        public void DrawBitmap(SharpDX.Direct2D1.Bitmap bmp, int x, int y)
        {
            //Rectangle src = new Rectangle(0, 0, bmp.Width, bmp.Height);
            //Rectangle dst = new Rectangle(x + tbXloc, y + tbYloc + gv.oYshift, bmp.Width, bmp.Height);
            //g.DrawImage(bmp, dst, src, GraphicsUnit.Pixel);
            IbRect src = new IbRect(0, 0, bmp.PixelSize.Width, bmp.PixelSize.Height);
            IbRect dst = new IbRect(x + tbXloc, y + tbYloc, bmp.PixelSize.Width, bmp.PixelSize.Height);

            gv.DrawBitmap(bmp, src, dst);
        }
예제 #6
0
        public void Draw()
        {
            IbRect src = new IbRect(0, 0, this.ImgOn.PixelSize.Width, this.ImgOn.PixelSize.Height);
            IbRect dst = new IbRect(this.X, this.Y, gv.squareSize / 2, gv.squareSize / 2);

            if (this.toggleOn)
            {
                if (this.ImgOn != null)
                {
                    gv.DrawBitmap(this.ImgOn, src, dst);
                    //canvas.drawBitmap(this.ImgOn, src, dst, null);
                }
            }
            else
            {
                if (this.ImgOff != null)
                {
                    gv.DrawBitmap(this.ImgOff, src, dst);
                    //canvas.drawBitmap(this.ImgOff, src, dst, null);
                }
            }
        }
예제 #7
0
        public void Draw(IB2Panel parentPanel)
        {
            if (show)
            {
                IbRect src = new IbRect(0, 0, gv.cc.GetFromBitmapList(ImgOnFilename).PixelSize.Width, gv.cc.GetFromBitmapList(ImgOnFilename).PixelSize.Height);
                IbRect dst = new IbRect(0, 0, 0, 0);
                if (gv.mod.useMinimalisticUI)
                {
                    dst = new IbRect((int)((parentPanel.currentLocX + this.X - 2 * gv.pS) * gv.screenDensity + gv.pS), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + gv.pS), (int)((float)Width * gv.screenDensity) - 2 * gv.pS, (int)((float)Height * gv.screenDensity) - 2 * gv.pS);
                }
                else
                {
                    dst = new IbRect((int)((parentPanel.currentLocX + this.X) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                }

                if (toggleOn)
                {
                    if (gv.mod.useMinimalisticUI)
                    {
                        IbRect src2 = new IbRect(0, 0, 100, 100);
                        IbRect dst2 = new IbRect((int)((parentPanel.currentLocX + this.X - 2 * gv.pS) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                        gv.DrawBitmap(gv.cc.GetFromBitmapList("tgl_bg"), src2, dst2, -0.01f, false, 0.75f, true);
                    }
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgOnFilename), src, dst, -0.01f, false, 1f, true);
                }
                else
                {
                    if (gv.mod.useMinimalisticUI)
                    {
                        IbRect src2 = new IbRect(0, 0, 100, 100);
                        IbRect dst2 = new IbRect((int)((parentPanel.currentLocX + this.X - 2 * gv.pS) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                        gv.DrawBitmap(gv.cc.GetFromBitmapList("tgl_bg"), src2, dst2, -0.01f, false, 0.75f, true);
                    }
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgOffFilename), src, dst, -0.01f, false, 1f, true);
                }
            }
        }
예제 #8
0
        //TITLE SCREEN
        public void redrawTitle()
        {
            //DRAW TITLE SCREEN
            float dstHeight = ((float)gv.screenWidth / (float)gv.cc.title.PixelSize.Width) * (float)gv.cc.title.PixelSize.Height;
            //do narration with image setup
            IbRect src = new IbRect(0, 0, gv.cc.title.PixelSize.Width, gv.cc.title.PixelSize.Height);
            IbRect dst = new IbRect(0, 0, gv.screenWidth, (int)dstHeight);

            gv.DrawBitmap(gv.cc.title, src, dst);

            //Draw This gv.module's Version Number
            int xLoc = (gv.screenWidth / 2) - 4;
            int pH   = (int)((float)gv.screenHeight / 100.0f);

            gv.DrawText("v" + gv.mod.moduleVersion, xLoc, (8 * gv.squareSize) + (pH * 4));

            drawTitleControls();
        }
예제 #9
0
        public void Draw(IB2Panel parentPanel)
        {
            if (!gv.mod.currentArea.isOverviewMap)
            {
                if (gv.mod.currentArea.overviewOwnZoneMapExists && gv.mod.currentArea.showOverviewButtonOwnZoneMap && this.tag == "btnOwnZoneMap")
                {
                    this.show = true;
                }
                else if (this.tag == "btnOwnZoneMap")
                {
                    this.show = false;
                }

                if (gv.mod.currentArea.overviewMotherZoneMapExists && gv.mod.currentArea.showOverviewButtonMotherZoneMap && this.tag == "btnMotherZoneMap")
                {
                    this.show = true;
                }
                else if (this.tag == "btnMotherZoneMap")
                {
                    this.show = false;
                }

                if (gv.mod.currentArea.overviewGrandMotherZoneMapExists && gv.mod.currentArea.showOverviewButtonGrandMotherZoneMap && this.tag == "btnGrandMotherZoneMap")
                {
                    this.show = true;
                }
                else if (this.tag == "btnGrandMotherZoneMap")
                {
                    this.show = false;
                }
            }
            else
            {
                foreach (Area a in gv.mod.moduleAreasObjects)
                {
                    if (a.filenameOfGrandMotherZoneMap == gv.mod.overviewReturnAreaName)
                    {
                        if (a.overviewOwnZoneMapExists && a.showOverviewButtonOwnZoneMap && this.tag == "btnOwnZoneMap")
                        {
                            this.show = true;
                        }
                        else if (this.tag == "btnOwnZoneMap")
                        {
                            this.show = false;
                        }

                        if (a.overviewMotherZoneMapExists && a.showOverviewButtonMotherZoneMap && this.tag == "btnMotherZoneMap")
                        {
                            this.show = true;
                        }
                        else if (this.tag == "btnMotherZoneMap")
                        {
                            this.show = false;
                        }

                        if (a.overviewGrandMotherZoneMapExists && a.showOverviewButtonGrandMotherZoneMap && this.tag == "btnGrandMotherZoneMap")
                        {
                            this.show = true;
                        }
                        else if (this.tag == "btnGrandMotherZoneMap")
                        {
                            this.show = false;
                        }
                    }
                }
            }

            if (gv.mod.currentArea.isOverviewMap && (this.tag == "btnRation" || this.tag == "btnTorch" || this.tag == "btnZoom"))
            {
                this.show = false;
            }
            else if (this.tag == "btnRation" || this.tag == "btnTorch" || this.tag == "btnZoom")
            {
                this.show = true;
            }

            if (!gv.mod.useComplexCoordinateSystem && (this.tag == "btnZoom" || this.tag == "btnTorch" || this.tag == "btnRation"))
            {
                this.show = false;
            }

            if (!gv.mod.useRationSystem && this.tag == "btnRation")
            {
                this.show = false;
            }

            if (!gv.mod.useLightSystem && this.tag == "btnTorch")
            {
                this.show = false;
            }

            /*
             * if (gv.mod.currentArea.isOverviewMap && (this.tag == "btnRation" || this.tag == "btnTorch"|| this.tag == "btnZoom"))
             * {
             *  this.show = false;
             * }
             * else if (this.tag == "btnRation" || this.tag == "btnTorch" || this.tag == "btnZoom")
             * {
             *  this.show = true;
             * }
             */
            string timeOfDay = "none";

            //iddo
            if (this.tag == "btnZoom")
            {
                //int timeofday = gv.mod.WorldTime % (24 * 60);
                //int hour = timeofday / 60;
                //int minute = timeofday % 60;
                //string sMinute = minute + "";
                //if (minute < 10)
                //{
                //sMinute = "0" + minute;
                //}

                int dawn    = 5 * 60;
                int sunrise = 6 * 60;
                int day     = 7 * 60;
                int sunset  = 17 * 60;
                int dusk    = 18 * 60;
                int night   = 20 * 60;
                int time    = gv.mod.WorldTime % 1440;

                //bool consumeLightEnergy = false;
                if ((time >= dawn) && (time < sunrise))
                {
                    timeOfDay = "dawnButton";
                    //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f / flickerReduction * flicker / 100f);
                    //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f);
                }
                else if ((time >= sunrise) && (time < day))
                {
                    timeOfDay = "sunriseButton";
                    //gv.DrawBitmap(gv.cc.tint_sunrise, src, dst, 0, false, 1.0f);
                }
                else if ((time >= day) && (time < sunset))
                {
                    timeOfDay = "dayButton";
                    //no tint for day
                }
                else if ((time >= sunset) && (time < dusk))
                {
                    timeOfDay = "sunsetButton";
                    //gv.DrawBitmap(gv.cc.tint_sunset, src, dst, 0, false, 1.0f);
                }
                else if ((time >= dusk) && (time < night))
                {
                    timeOfDay = "duskButton";
                    //gv.DrawBitmap(gv.cc.tint_dusk, src, dst, 0, false, 1.0f);
                }
                else if ((time >= night) || (time < dawn))
                {
                    timeOfDay = "nightButton";
                    //berlin
                    //consumeLightEnergy = true;
                }
                this.ImgFilename = timeOfDay;
                ImgFilename      = timeOfDay;
                ImgOnFilename    = timeOfDay;
                Img2Filename     = timeOfDay;
                Img2OffFilename  = timeOfDay;
                Img3Filename     = timeOfDay;
                ImgOffFilename   = timeOfDay;
            }


            if (show)
            {
                float xMod            = (gv.screenWidth / 1920f);
                float yMod            = (gv.screenHeight / 1080f);
                float adustXForArrows = 0f;

                if (this.tag != "btnToggleArrows")
                {
                    xMod            = gv.screenDensity;
                    yMod            = gv.screenDensity;
                    adustXForArrows = 0;
                }

                if (this.tag == "ctrlUpArrow" || this.tag == "ctrlDownArrow" || this.tag == "ctrlLeftArrow" || this.tag == "ctrlRightArrow" || this.tag == "btnWait")
                {
                    xMod = (gv.screenWidth / 1920f);
                }

                int   pH    = (int)((float)gv.screenHeight / 200.0f);
                int   pW    = (int)((float)gv.screenHeight / 200.0f);
                float fSize = (float)(gv.squareSize / 4) * scaler;
                //int Width = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Width;
                //int Height = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Height;

                IbRect src = new IbRect(0, 0, Width, Height);
                //IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X + adustXForArrows) * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                if (this.tag == "ctrlUpArrow" || this.tag == "ctrlDownArrow" || this.tag == "ctrlLeftArrow" || this.tag == "ctrlRightArrow" || this.tag == "btnWait")
                {
                    dst = new IbRect((int)((this.X + adustXForArrows) * gv.screenDensity + (parentPanel.currentLocX * xMod)), (int)((parentPanel.currentLocY + this.Y) * yMod), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                }

                IbRect srcGlow = new IbRect(0, 0, Width, Height);
                IbRect dstGlow = new IbRect((int)((parentPanel.currentLocX + this.X + adustXForArrows) * xMod) - (int)(7 * xMod),
                                            (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(7 * yMod),
                                            (int)((float)Width * gv.screenDensity) + (int)(15 * gv.screenDensity),
                                            (int)((float)Height * gv.screenDensity) + (int)(15 * gv.screenDensity));
                if (this.tag == "ctrlUpArrow" || this.tag == "ctrlDownArrow" || this.tag == "ctrlLeftArrow" || this.tag == "ctrlRightArrow" || this.tag == "btnWait")
                {
                    dstGlow = new IbRect((int)((this.X + adustXForArrows) * gv.screenDensity + parentPanel.currentLocX * xMod) - (int)(7 * xMod),
                                         (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(7 * yMod),
                                         (int)((float)Width * gv.screenDensity) + (int)(15 * gv.screenDensity),
                                         (int)((float)Height * gv.screenDensity) + (int)(15 * gv.screenDensity));
                }

                //draw glow first if on
                if (glowOn)
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(GlowFilename), srcGlow, dstGlow, -0.01f, false, 1.0f, true);
                    //   gv.DrawBitmap(gv.cc.GetFromBitmapList("tgl_bg"), src2, dst2, -0.01f, false, 0.75f, true);
                }

                //draw the proper button State
                if (btnState == buttonState.On)
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgOnFilename), src, dst, -0.01f, false, 1.0f, true);
                }
                else if (btnState == buttonState.Off)
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgOffFilename), src, dst, -0.01f, false, 1.0f, true);
                }
                else
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgFilename), src, dst, -0.01f, false, 1.0f, true);
                }
                //draw the standard overlay image if has one
                if ((btnState == buttonState.Off) && (!Img2OffFilename.Equals("")))
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(Img2OffFilename), src, dst, -0.01f, false, 1.0f, true);
                }
                else if (!Img2Filename.Equals(""))
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(Img2Filename), src, dst, -0.01f, false, 1.0f, true);
                }
                //draw the notification image if turned on (like a level up or additional convo nodes image)
                if ((btnNotificationOn) && (!Img3Filename.Equals("")))
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(Img3Filename), src, dst, -0.01f, false, 1.0f, true);
                }

                float thisFontHeight = gv.drawFontRegHeight;
                if (scaler > 1.05f)
                {
                    thisFontHeight = gv.drawFontLargeHeight;
                }
                else if (scaler < 0.95f)
                {
                    thisFontHeight = gv.drawFontSmallHeight;
                }

                // DRAW TEXT



                float stringSize = gv.cc.MeasureString(Text, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                //place in the center
                float ulX = ((Width * xMod) - stringSize) / 2;
                if (this.tag == "btnWait")
                {
                    ulX = ((Width * gv.screenDensity) - stringSize) / 2;
                }
                float ulY = ((Height * yMod) - thisFontHeight) / 2;

                if (scaler == 0.4f)
                {
                    ulY = ((Height * gv.screenDensity));
                }

                if (this.tag == "btnZoom")
                {
                    int    timeofday = gv.mod.WorldTime % (24 * 60);
                    int    hour      = timeofday / 60;
                    int    minute    = timeofday % 60;
                    string sMinute   = minute + "";
                    if (minute < 10)
                    {
                        sMinute = "0" + minute;
                    }

                    int txtH = (int)gv.drawFontRegHeight;
                    //Text = hour + ":" + sMinute;
                    Text = "";
                }

                if (this.tag == "btnTorch")
                {
                    int numberOfLightSources = 0;
                    foreach (ItemRefs ir in gv.mod.partyInventoryRefsList)
                    {
                        if (ir.isLightSource)
                        {
                            numberOfLightSources += ir.quantity;
                        }
                    }

                    Text = numberOfLightSources.ToString();
                }


                int xLoc1 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX);
                if (this.tag == "btnWait")
                {
                    xLoc1 = (int)((this.X) * gv.screenDensity + parentPanel.currentLocX * xMod + ulX);
                }
                int yLoc1 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY);
                if (Text.Contains("green") && Text.Contains("Ld"))
                {
                    int    length = Text.Length;
                    string text2  = "";
                    //Ld 13green:10
                    //ld 7green:9
                    if (length == 10)
                    {
                        text2 = Text.Remove(5);
                    }
                    if (length == 9)
                    {
                        text2 = Text.Remove(4);
                    }
                    // DRAW TEXT
                    stringSize = gv.cc.MeasureString(text2, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                    //place in the center
                    ulX = ((Width * xMod) - stringSize) / 2;
                    ulY = ((Height * yMod) - thisFontHeight) / 2;

                    if (scaler == 0.4f)
                    {
                        ulY = ((Height * gv.screenDensity));
                    }
                    xLoc1 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX);
                    yLoc1 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY);
                    gv.DrawTextOutlined(text2, xLoc1, yLoc1, scaler, Color.Lime);
                }
                else
                {
                    gv.DrawTextOutlined(Text, xLoc1, yLoc1, scaler, Color.White);
                }

                // DRAW QUANTITY
                stringSize = gv.cc.MeasureString(Quantity, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                //place in the bottom right quadrant
                ulX = (((Width * xMod) - stringSize) / 8) * 7;
                ulY = (((Height * yMod) - thisFontHeight) / 8) * 7;
                if (this.tag == "btnZoom")
                {
                    //Quantity = gv.mod.timePerStepAfterSpeedCalc + " min";
                    int    timeofday = gv.mod.WorldTime % (24 * 60);
                    int    hour      = timeofday / 60;
                    int    minute    = timeofday % 60;
                    string sMinute   = minute + "";
                    if (minute < 10)
                    {
                        sMinute = "0" + minute;
                    }

                    int txtH = (int)gv.drawFontRegHeight;
                    //Text = hour + ":" + sMinute;
                    Quantity = hour + ":" + sMinute + "  ";
                }
                if (this.tag == "btnTorch")
                {
                    Quantity = gv.mod.currentLightUnitsLeft.ToString();
                }
                if (this.tag == "btnRation")
                {
                    Quantity = gv.mod.numberOfRationsRemaining.ToString();
                }

                /*
                 * for (int x = -1; x <= 1; x++)
                 * {
                 *  for (int y = -1; y <= 1; y++)
                 *  {
                 *      if (x != 0 || y != 0)
                 *      {
                 *          int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x);
                 *          int yLoc = 0;
                 *          if (this.tag == "btnZoom")
                 *          {
                 *              xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x - 3 * pW);
                 *              yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y) - pW;
                 *          }
                 *          else
                 *          {
                 *              yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y);
                 *          }
                 *          //int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y);
                 *          gv.DrawText(Quantity, xLoc, yLoc, scaler, Color.Black);
                 *      }
                 *      }
                 * }
                 */
                int xLoc2 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX);
                int yLoc2 = 0;
                if (this.tag == "btnZoom")
                {
                    xLoc2 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX - 3 * pW);
                    yLoc2 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY) - pW;
                }
                else
                {
                    yLoc2 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY);
                }
                //int yLoc2 = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY);
                if (this.tag == "btnTorch" && gv.mod.partyLightOn)
                {
                    int dawn    = 5 * 60;
                    int sunrise = 6 * 60;
                    int day     = 7 * 60;
                    int sunset  = 17 * 60;
                    int dusk    = 18 * 60;
                    int night   = 20 * 60;
                    int time    = gv.mod.WorldTime % 1440;

                    bool consumeLightEnergy = false;
                    if ((time >= dawn) && (time < sunrise))
                    {
                        //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f / flickerReduction * flicker / 100f);
                        //gv.DrawBitmap(gv.cc.tint_dawn, src, dst, 0, false, 1.0f);
                    }
                    else if ((time >= sunrise) && (time < day))
                    {
                        //gv.DrawBitmap(gv.cc.tint_sunrise, src, dst, 0, false, 1.0f);
                    }
                    else if ((time >= day) && (time < sunset))
                    {
                        //no tint for day
                    }
                    else if ((time >= sunset) && (time < dusk))
                    {
                        //gv.DrawBitmap(gv.cc.tint_sunset, src, dst, 0, false, 1.0f);
                    }
                    else if ((time >= dusk) && (time < night))
                    {
                        //gv.DrawBitmap(gv.cc.tint_dusk, src, dst, 0, false, 1.0f);
                    }
                    else if ((time >= night) || (time < dawn))
                    {
                        //berlin
                        consumeLightEnergy = true;
                    }

                    if (!gv.mod.currentArea.UseDayNightCycle)
                    {
                        consumeLightEnergy = true;
                    }

                    if (!gv.mod.currentArea.useLightSystem)
                    {
                        consumeLightEnergy = false;
                    }

                    if (gv.mod.currentArea.useSimpleDarkness)
                    {
                        consumeLightEnergy = true;
                    }
                    if (consumeLightEnergy)
                    {
                        gv.DrawTextOutlined(Quantity, xLoc2, yLoc2, scaler, Color.Yellow);
                    }
                    else
                    {
                        gv.DrawTextOutlined(Quantity, xLoc2, yLoc2, scaler, Color.White);
                    }
                }
                else
                {
                    gv.DrawTextOutlined(Quantity, xLoc2, yLoc2, scaler, Color.White);
                }

                // DRAW HOTKEY
                if (gv.showHotKeys)
                {
                    stringSize = gv.cc.MeasureString(HotKey, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                    //place in the bottom center
                    ulX = ((Width * xMod) - stringSize) / 2;
                    ulY = (((Height * yMod) - thisFontHeight) / 4) * 3;

                    /*
                     * for (int x = -1; x <= 1; x++)
                     * {
                     *  for (int y = -1; y <= 1; y++)
                     *  {
                     *      if (x != 0 || y != 0)
                     *      {
                     *          int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x);
                     *          int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY + y);
                     *          gv.DrawText(HotKey, xLoc, yLoc, scaler, Color.Black);
                     *      }
                     *  }
                     * }
                     */
                    int xLoc3 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX);
                    int yLoc3 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY);
                    gv.DrawTextOutlined(HotKey, xLoc3, yLoc3, scaler, Color.Red);
                }
            }
        }
예제 #10
0
        public void Draw(GameView gv)
        {
            IbRect src = new IbRect(currentFrameIndex * frameHeight, 0, frameHeight, frameHeight);
            IbRect dst = new IbRect(0, 0, 0, 0);

            //assumes frames of equal proportions
            if (numberOFFramesForAnimationsMadeFromSeveralBitmaps != 0)
            {
                src = new IbRect(0, 0, 150, 150);
            }

            /*
             * if (gv.screenType.Equals("combat"))
             * {
             *  int randXInt = gv.sf.RandInt(500);
             *  float randX = randXInt / 10000f;
             *  int decider = gv.sf.RandInt(2);
             *  if (decider == 1)
             *  {
             *      randX = -1 * randX;
             *  }
             *
             *  int randYInt = gv.sf.RandInt(500);
             *  float randY = randXInt / 10000f;
             *  decider = gv.sf.RandInt(2);
             *  if (decider == 1)
             *  {
             *      randY = -1 * randY;
             *  }
             *
             *  dst = new IbRect((int)this.position.X, (int)(this.position.Y + randY), (int)((gv.squareSize * this.scaleX) + randX), (int)(gv.squareSize * this.scaleY));
             * }
             * else
             * {
             */
            //snowshift
            dst = new IbRect((int)this.position.X, (int)this.position.Y, (int)(gv.squareSize * this.scaleX), (int)(gv.squareSize * this.scaleY));
            //}

            //panikanfälle
            if (gv.screenType == "combat")
            {
                if (!gv.screenCombat.isPlayerTurn)
                {
                    Creature cr = new Creature();
                    int      highestLivingCrtMoveOrderfound = 0;
                    foreach (Creature c in gv.mod.currentEncounter.encounterCreatureList)
                    {
                        if (gv.screenCombat.currentMoveOrderIndex == 0)
                        {
                            if (c.moveOrder >= highestLivingCrtMoveOrderfound)
                            {
                                highestLivingCrtMoveOrderfound = c.moveOrder;
                                cr = c;
                            }
                        }
                        else
                        {
                            if (c.moveOrder == gv.screenCombat.currentMoveOrderIndex - 1)
                            {
                                cr = c;
                                break;
                            }
                        }
                    }

                    dst = new IbRect((int)this.position.X - (int)cr.glideAdderX, (int)this.position.Y - (int)cr.glideAdderY, (int)(gv.squareSize * this.scaleX), (int)(gv.squareSize * this.scaleY));
                }
            }
            float opacityMulti = 1;

            if (this.movementMethod.Contains("fog") || this.movementMethod.Contains("clouds"))
            {
                opacityMulti = 0.64f;
            }

            if (numberOFFramesForAnimationsMadeFromSeveralBitmaps == 0)
            {
                //if (this.movementMethod == "fog")
                //{
                //gv.DrawBitmapParallelToPlayer(gv.cc.GetFromBitmapList(bitmap), src, dst, angle, false, this.opacity * opacityMulti);
                //}

                if (this.movementMethod == "clouds")
                {
                    bool mirror = false;
                    if (this.mass == 1)
                    {
                        mirror = true;
                    }
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(bitmap), src, dst, angle, mirror, this.opacity * opacityMulti);
                }
                else
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(bitmap), src, dst, angle, false, this.opacity * opacityMulti);
                }
            }
            else
            {
                //gv.cc.addLogText("red", currentFrameIndex.ToString());

                gv.DrawBitmap(gv.cc.GetFromBitmapList(bitmap + currentFrameIndex.ToString()), src, dst, angle, false, this.opacity * opacityMulti);
            }
        }
예제 #11
0
        public void Draw()
        {
            int   pH    = (int)((float)gv.screenHeight / 200.0f);
            int   pW    = (int)((float)gv.screenHeight / 200.0f);
            float fSize = (float)(gv.squareSize / 4) * scaler;

            IbRect src     = new IbRect(0, 0, this.ImgBG.PixelSize.Width, this.ImgBG.PixelSize.Height);
            IbRect src2    = new IbRect(0, 0, 0, 0);
            IbRect src3    = new IbRect(0, 0, 0, 0);
            IbRect src4    = new IbRect(0, 0, 0, 0);
            IbRect dstLU   = new IbRect(0, 0, 0, 0);
            IbRect dstChat = new IbRect(0, 0, 0, 0);

            if (this.Img != null)
            {
                src2 = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height);
            }
            if (this.ImgLU != null)
            {
                src3 = new IbRect(0, 0, this.ImgLU.PixelSize.Width, this.ImgLU.PixelSize.Height);
            }
            if (this.ImgChat != null)
            {
                src4 = new IbRect(0, 0, this.ImgChat.PixelSize.Width, this.ImgChat.PixelSize.Height);
            }
            IbRect dstBG = new IbRect(this.X - (int)(3 * gv.screenDensity),
                                      this.Y - (int)(3 * gv.screenDensity),
                                      (int)((float)this.Width) + (int)(6 * gv.screenDensity),
                                      (int)((float)this.Height) + (int)(6 * gv.screenDensity));
            IbRect dst = new IbRect(this.X, this.Y, (int)((float)this.Width), (int)((float)this.Height));

            if (this.ImgLU != null)
            {
                dstLU = new IbRect(this.X, this.Y, this.ImgLU.PixelSize.Width, this.ImgLU.PixelSize.Height);
            }
            if (this.ImgChat != null)
            {
                dstChat = new IbRect(this.X, this.Y, this.ImgChat.PixelSize.Width, this.ImgChat.PixelSize.Height);
            }
            IbRect srcGlow = new IbRect(0, 0, this.Glow.PixelSize.Width, this.Glow.PixelSize.Height);
            IbRect dstGlow = new IbRect(this.X - (int)(7 * gv.screenDensity),
                                        this.Y - (int)(7 * gv.screenDensity),
                                        (int)((float)this.Width) + (int)(15 * gv.screenDensity),
                                        (int)((float)this.Height) + (int)(15 * gv.screenDensity));

            gv.DrawBitmap(this.ImgBG, src, dstBG);

            if ((this.glowOn) && (this.Glow != null))
            {
                gv.DrawBitmap(this.Glow, srcGlow, dstGlow);
            }

            if (this.Img != null)
            {
                gv.DrawBitmap(this.Img, src2, dst);
            }

            if (this.ImgLU != null)
            {
                if (levelUpOn)
                {
                    gv.DrawBitmap(this.ImgLU, src3, dstLU);
                }
            }

            if (this.ImgChat != null)
            {
                if (newChatOptionOn)
                {
                    //kvbkoeln
                    gv.DrawBitmap(this.ImgChat, src4, dstChat);
                }
            }

            if (gv.mod.useUIBackground)
            {
                IbRect srcFrame = new IbRect(0, 0, gv.cc.ui_portrait_frame.PixelSize.Width, gv.cc.ui_portrait_frame.PixelSize.Height);
                IbRect dstFrame = new IbRect(this.X - (int)(5 * gv.screenDensity),
                                             this.Y - (int)(5 * gv.screenDensity),
                                             (int)((float)this.Width) + (int)(10 * gv.screenDensity),
                                             (int)((float)this.Height) + (int)(10 * gv.screenDensity));
                gv.DrawBitmap(gv.cc.ui_portrait_frame, srcFrame, dstFrame);
            }

            float thisFontHeight = gv.drawFontRegHeight;

            if (scaler > 1.05f)
            {
                thisFontHeight = gv.drawFontLargeHeight;
            }
            else if (scaler < 0.95f)
            {
                thisFontHeight = gv.drawFontSmallHeight;
            }

            //DRAW HP/HPmax
            // Measure string.
            //SizeF stringSize = gv.cc.MeasureString(TextHP, thisFont, this.Width);
            //float stringSize = gv.cc.MeasureString(TextHP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

            //int ulX = ((int)(this.Width) / 2) - ((int)stringSize / 2);
            //int ulY = ((int)(this.Height / 2) / 2) + ((int)thisFontHeight / 2);
            int ulX = pW * 0;
            int ulY = this.Height - ((int)thisFontHeight * 2);

            /*
             * for (int x = -1; x <= 1; x++)
             * {
             *  for (int y = -1; y <= 1; y++)
             *  {
             *      gv.DrawText(TextHP, this.X + ulX + x, this.Y + ulY - pH + y , scaler, Color.Black);
             *  }
             * }
             */
            gv.DrawTextOutlined(TextHP, this.X + ulX, this.Y + ulY - pH, scaler, Color.Lime);

            //DRAW SP/SPmax
            // Measure string.
            //stringSize = gv.cc.MeasureString(TextSP, thisFont, this.Width);
            //stringSize = gv.cc.MeasureString(TextSP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

            //ulX = ((int)(this.Width / 2)) - ((int)stringSize);
            //ulY = ((int)(this.Height / 2));
            ulX = pW * 1;
            ulY = this.Height - ((int)thisFontHeight * 1);

            /*
             * for (int x = -1; x <= 1; x++)
             * {
             *  for (int y = -1; y <= 1; y++)
             *  {
             *      gv.DrawText(TextSP, this.X + ulX - pW + x, this.Y + ulY - pH + y, scaler, Color.Black);
             *  }
             * }
             */
            gv.DrawTextOutlined(TextSP, this.X + ulX - pW, this.Y + ulY - pH, scaler, Color.Yellow);
        }
예제 #12
0
        public void Draw()
        {
            int   pH    = (int)((float)gv.screenHeight / 200.0f);
            int   pW    = (int)((float)gv.screenHeight / 200.0f);
            float fSize = (float)(gv.squareSize / 4) * scaler;

            IbRect src  = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height);
            IbRect src2 = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height);
            IbRect src3 = new IbRect(0, 0, this.Img.PixelSize.Width, this.Img.PixelSize.Height);

            if (this.Img2 != null)
            {
                src2 = new IbRect(0, 0, this.Img2.PixelSize.Width, this.Img2.PixelSize.Width);
            }
            if (this.Img3 != null)
            {
                src3 = new IbRect(0, 0, this.Img3.PixelSize.Width, this.Img3.PixelSize.Width);
            }

            IbRect dst     = new IbRect(this.X, this.Y, (int)((float)this.Img.PixelSize.Width * gv.screenDensity), (int)((float)this.Img.PixelSize.Height * gv.screenDensity));
            IbRect srcGlow = new IbRect(0, 0, this.Glow.PixelSize.Width, this.Glow.PixelSize.Height);
            IbRect dstGlow = new IbRect(this.X - (int)(7 * gv.screenDensity),
                                        this.Y - (int)(7 * gv.screenDensity),
                                        (int)((float)this.Width) + (int)(15 * gv.screenDensity),
                                        (int)((float)this.Height) + (int)(15 * gv.screenDensity));

            //draw glow first if on
            if ((this.glowOn) && (this.Glow != null))
            {
                gv.DrawBitmap(this.Glow, srcGlow, dstGlow, true);
            }
            //draw the proper button State
            if ((this.btnState == buttonState.On) && (this.ImgOn != null))
            {
                gv.DrawBitmap(this.ImgOn, src, dst, true);
            }
            else if ((this.btnState == buttonState.Off) && (this.ImgOff != null))
            {
                gv.DrawBitmap(this.ImgOff, src, dst, true);
            }
            else
            {
                gv.DrawBitmap(this.Img, src, dst, true);
            }
            //draw the standard overlay image if has one
            if ((this.btnState == buttonState.Off) && (this.Img2Off != null))
            {
                gv.DrawBitmap(this.Img2Off, src2, dst, true);
            }
            else if (this.Img2 != null)
            {
                gv.DrawBitmap(this.Img2, src2, dst, true);
            }
            //draw the notification image if turned on (like a level up or additional convo nodes image)
            if ((this.btnNotificationOn) && (this.Img3 != null))
            {
                dst.Left += this.Image3XOffSet;
                dst.Top  += this.Image3YOffSet;
                gv.DrawBitmap(this.Img3, src3, dst, true);
            }

            float thisFontHeight = gv.drawFontRegHeight;

            if (scaler > 1.05f)
            {
                thisFontHeight = gv.drawFontLargeHeight;
            }
            else if (scaler < 0.95f)
            {
                thisFontHeight = gv.drawFontSmallHeight;
            }

            // DRAW TEXT
            float stringSize = gv.cc.MeasureString(Text, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

            //place in the center
            float ulX = ((this.Width) - stringSize) / 2;
            float ulY = ((this.Height) - thisFontHeight) / 2;

            /*
             * for (int x = -1; x <= 1; x++)
             * {
             *  for (int y = -1; y <= 1; y++)
             *  {
             *      gv.DrawText(Text, this.X + ulX + x, this.Y + ulY + y , scaler, Color.Black);
             *  }
             * }
             */
            if (!this.btnWithGold)
            {
                if (Text == "NA")
                {
                    gv.DrawTextOutlined(Text, this.X + ulX, this.Y + ulY, scaler, Color.Red);
                }
                else
                {
                    gv.DrawTextOutlined(Text, this.X + ulX, this.Y + ulY, scaler, Color.White);
                }
            }
            else
            {
                gv.DrawTextOutlined(Text, this.X + ulX, this.Y + ulY, scaler, Color.Gold);
            }

            // DRAW QUANTITY
            stringSize = gv.cc.MeasureString(Quantity, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

            //place in the bottom right quadrant
            ulX = (((this.Width) - stringSize) / 8) * 7;
            ulY = (((this.Height) - thisFontHeight) / 8) * 7;

            /*
             * for (int x = -1; x <= 1; x++)
             * {
             *  for (int y = -1; y <= 1; y++)
             *  {
             *      gv.DrawText(Quantity, this.X + ulX + x, this.Y + ulY + y, scaler, Color.Black);
             *  }
             * }
             */
            if (!this.btnOfChargedItem)
            {
                gv.DrawTextOutlined(Quantity, this.X + ulX, this.Y + ulY, scaler, Color.White);
            }
            else
            {
                gv.DrawTextOutlined(Quantity, this.X + ulX, this.Y + ulY, scaler, Color.Green);
            }

            // DRAW HOTKEY
            if (gv.showHotKeys)
            {
                stringSize = gv.cc.MeasureString(HotKey, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                //place in the bottom center
                ulX = ((this.Width) - stringSize) / 2;
                ulY = (((this.Height) - thisFontHeight) / 4) * 3;

                /*
                 * for (int x = -1; x <= 1; x++)
                 * {
                 *  for (int y = -1; y <= 1; y++)
                 *  {
                 *      gv.DrawText(HotKey, this.X + ulX + x, this.Y + ulY + y, scaler, Color.Black);
                 *  }
                 * }
                 */
                gv.DrawTextOutlined(HotKey, this.X + ulX, this.Y + ulY, scaler, Color.Red);
            }
        }
예제 #13
0
        public void redrawJournal()
        {
            int pW = (int)((float)gv.screenWidth / 100.0f);
            int pH = (int)((float)gv.screenHeight / 100.0f);

            int locY       = pH * 5;
            int locX       = 4 * gv.squareSize;
            int spacing    = (int)gv.drawFontRegHeight + pH;
            int leftStartY = pH * 4;
            int tabStartY  = pH * 40;

            //IF BACKGROUND IS NULL, LOAD IMAGE
            if (journalBack == null)
            {
                gv.cc.DisposeOfBitmap(ref journalBack);
                journalBack = gv.cc.LoadBitmap("journalback");
            }
            //IF BUTTONS ARE NULL, LOAD BUTTONS
            if (btnReturnJournal == null)
            {
                setControlsStart();
            }

            //DRAW BACKGROUND IMAGE
            IbRect src = new IbRect(0, 0, journalBack.PixelSize.Width, journalBack.PixelSize.Height);
            IbRect dst = new IbRect(2 * gv.squareSize, 0, (gv.squaresInWidth - 4) * gv.squareSize, (gv.squaresInHeight - 1) * gv.squareSize);

            gv.DrawBitmap(journalBack, src, dst);

            //MAKE SURE NO OUT OF INDEX ERRORS
            if (gv.mod.partyJournalQuests.Count > 0)
            {
                if (journalScreenQuestIndex >= gv.mod.partyJournalQuests.Count)
                {
                    journalScreenQuestIndex = 0;
                }
                if (journalScreenEntryIndex >= gv.mod.partyJournalQuests[journalScreenQuestIndex].Entries.Count)
                {
                    journalScreenEntryIndex = 0;
                }
            }

            //DRAW QUESTS
            Color color = Color.Black;

            gv.DrawText("Active Quests:", locX, locY += leftStartY, 1.0f, color);
            gv.DrawText("--------------", locX, locY += spacing, 1.0f, color);

            //draw Faction info first
            bool drawFactionQuest = false;

            if (gv.mod.moduleFactionsList != null)
            {
                foreach (Faction f in gv.mod.moduleFactionsList)
                {
                    if (f.showThisFactionInJournal)
                    {
                        drawFactionQuest = true;
                        break;
                    }
                }
            }

            if (drawFactionQuest)
            {
                //now add the faction quest and an entry for each drawn faction

                //1. No need to add the quest if it already exists
                bool factionQuestExistsAlready = false;
                foreach (JournalQuest jQ in gv.mod.partyJournalQuests)
                {
                    if (jQ.Tag == "factionQuest001")
                    {
                        factionQuestExistsAlready = true;
                        jQ.Entries.Clear();
                        break;
                    }
                }

                if (!factionQuestExistsAlready)
                {
                    JournalQuest factionQuest = new JournalQuest();
                    factionQuest.Tag  = "factionQuest001";
                    factionQuest.Name = "Factions";
                    factionQuest.Entries.Clear();
                    gv.mod.partyJournalQuests.Add(factionQuest);
                }

                //2. update entries of faction quest
                foreach (JournalQuest jQ in gv.mod.partyJournalQuests)
                {
                    if (jQ.Tag == "factionQuest001")
                    {
                        int idCounter = 0;
                        foreach (Faction f in gv.mod.moduleFactionsList)
                        {
                            if (f.showThisFactionInJournal)
                            {
                                JournalEntry factionEntry = new JournalEntry();
                                factionEntry.EntryId    = idCounter;
                                factionEntry.EntryTitle = f.name;
                                factionEntry.EntryText  = "";
                                //Rank 1 (27 of 99, +1 every 24h), +4 buff to AC/toHit/Saves
                                if (f.showRankInJournal)
                                {
                                    if (f.displayRankInWords)
                                    {
                                        if (f.rank == 1)
                                        {
                                            factionEntry.EntryText += f.nameRank1 + " ";
                                        }
                                        else if (f.rank == 2)
                                        {
                                            factionEntry.EntryText += f.nameRank2 + " ";
                                        }
                                        else if (f.rank == 3)
                                        {
                                            factionEntry.EntryText += f.nameRank3 + " ";
                                        }
                                        else if (f.rank == 4)
                                        {
                                            factionEntry.EntryText += f.nameRank4 + " ";
                                        }
                                        else if (f.rank == 5)
                                        {
                                            factionEntry.EntryText += f.nameRank5 + " ";
                                        }
                                        else if (f.rank == 6)
                                        {
                                            factionEntry.EntryText += f.nameRank6 + " ";
                                        }
                                        else if (f.rank == 7)
                                        {
                                            factionEntry.EntryText += f.nameRank7 + " ";
                                        }
                                        else if (f.rank == 8)
                                        {
                                            factionEntry.EntryText += f.nameRank8 + " ";
                                        }
                                        else if (f.rank == 9)
                                        {
                                            factionEntry.EntryText += f.nameRank9 + " ";
                                        }
                                        else if (f.rank == 10)
                                        {
                                            factionEntry.EntryText += f.nameRank10 + " ";
                                        }
                                    }
                                    else
                                    {
                                        if (f.rank == 1)
                                        {
                                            factionEntry.EntryText += "Rank 1 ";
                                        }
                                        else if (f.rank == 2)
                                        {
                                            factionEntry.EntryText += "Rank 2 ";
                                        }
                                        else if (f.rank == 3)
                                        {
                                            factionEntry.EntryText += "Rank 3 ";
                                        }
                                        else if (f.rank == 4)
                                        {
                                            factionEntry.EntryText += "Rank 4 ";
                                        }
                                        else if (f.rank == 5)
                                        {
                                            factionEntry.EntryText += "Rank 5 ";
                                        }
                                        else if (f.rank == 6)
                                        {
                                            factionEntry.EntryText += "Rank 6 ";
                                        }
                                        else if (f.rank == 7)
                                        {
                                            factionEntry.EntryText += "Rank 7 ";
                                        }
                                        else if (f.rank == 8)
                                        {
                                            factionEntry.EntryText += "Rank 8 ";
                                        }
                                        else if (f.rank == 9)
                                        {
                                            factionEntry.EntryText += "Rank 9 ";
                                        }
                                        else if (f.rank == 9)
                                        {
                                            factionEntry.EntryText += "Rank 9 ";
                                        }
                                        else if (f.rank == 10)
                                        {
                                            factionEntry.EntryText += "Rank 10 ";
                                        }
                                    }
                                }

                                if ((f.showStrengthInJournal || f.showChangeRateInJournal) && (f.showRankInJournal))
                                {
                                    factionEntry.EntryText += "(";
                                }
                                if (f.showStrengthInJournal)
                                {
                                    if (f.rank == 1)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank2.ToString();
                                    }
                                    else if (f.rank == 2)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank3.ToString();
                                    }
                                    else if (f.rank == 3)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank4.ToString();
                                    }
                                    else if (f.rank == 4)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank5.ToString();
                                    }
                                    else if (f.rank == 5)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank6.ToString();
                                    }
                                    else if (f.rank == 6)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank7.ToString();
                                    }
                                    else if (f.rank == 7)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank8.ToString();
                                    }
                                    else if (f.rank == 8)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank9.ToString();
                                    }
                                    else if (f.rank == 9)
                                    {
                                        factionEntry.EntryText += f.strength.ToString() + " of " + f.factionStrengthRequiredForRank10.ToString();
                                    }
                                    else if (f.rank == 10)
                                    {
                                        factionEntry.EntryText += f.strength.ToString();
                                    }
                                }

                                if ((f.showStrengthInJournal && !f.showChangeRateInJournal) && f.showRankInJournal)
                                {
                                    factionEntry.EntryText += ") ";
                                }

                                if ((f.showChangeRateInJournal) && (f.showRankInJournal || f.showStrengthInJournal))
                                {
                                    if (f.showRankInJournal && f.showStrengthInJournal)
                                    {
                                        factionEntry.EntryText += ", " + f.amountOfFactionStrengthChangePerInterval.ToString() + " every " + f.intervalOfFactionStrengthChangeInHours.ToString() + "h)";
                                    }
                                    else if (f.showRankInJournal && !f.showStrengthInJournal)
                                    {
                                        factionEntry.EntryText += f.amountOfFactionStrengthChangePerInterval.ToString() + " every " + f.intervalOfFactionStrengthChangeInHours.ToString() + "h)";
                                    }
                                    else if (!f.showRankInJournal && f.showStrengthInJournal)
                                    {
                                        factionEntry.EntryText += ", " + f.amountOfFactionStrengthChangePerInterval.ToString() + " every " + f.intervalOfFactionStrengthChangeInHours.ToString() + "h";
                                    }
                                    else if (f.showRankInJournal && !f.showStrengthInJournal)
                                    {
                                        factionEntry.EntryText += f.amountOfFactionStrengthChangePerInterval.ToString() + " every " + f.intervalOfFactionStrengthChangeInHours.ToString() + "h)";
                                    }
                                }
                                else if (f.showChangeRateInJournal)
                                {
                                    factionEntry.EntryText += f.amountOfFactionStrengthChangePerInterval.ToString() + " every " + f.intervalOfFactionStrengthChangeInHours.ToString() + "h";
                                }

                                if (f.rank == 1)
                                {
                                    if (f.accumulatedBuffStrengthRank1 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank1.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 2)
                                {
                                    if (f.accumulatedBuffStrengthRank2 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank2.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 3)
                                {
                                    if (f.accumulatedBuffStrengthRank3 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank3.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 4)
                                {
                                    if (f.accumulatedBuffStrengthRank4 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank4.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 5)
                                {
                                    if (f.accumulatedBuffStrengthRank5 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank5.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 6)
                                {
                                    if (f.accumulatedBuffStrengthRank6 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank6.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 7)
                                {
                                    if (f.accumulatedBuffStrengthRank7 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank7.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 8)
                                {
                                    if (f.accumulatedBuffStrengthRank8 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank8.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 9)
                                {
                                    if (f.accumulatedBuffStrengthRank9 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank9.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }
                                else if (f.rank == 10)
                                {
                                    if (f.accumulatedBuffStrengthRank10 != 0)
                                    {
                                        factionEntry.EntryText += ", +" + f.accumulatedBuffStrengthRank10.ToString() + " buff to AC/toHit/Saves";
                                        //factionEntry.EntryText += "<br>";
                                    }
                                }

                                factionEntry.EntryText += "<br>";
                                factionEntry.EntryText += "<br>";
                                factionEntry.EntryText += f.factionDescriptionInJournal;
                                jQ.Entries.Add(factionEntry);
                                idCounter++;
                            }
                        }
                        break;
                    }
                }
            }

            if (gv.mod.partyJournalQuests.Count > 0)
            {
                /*
                 * int cnt = 0;
                 *          foreach (JournalQuest jq in gv.mod.partyJournalQuests)
                 *          {
                 *  if (journalScreenQuestIndex == cnt) { color = Color.Lime; }
                 *                  else { color = Color.Black; }
                 *  gv.DrawText(jq.Name, locX, locY += spacing, 1.0f, color);
                 *                  cnt++;
                 *          }
                 */
                int minQuestNumber = journalScreenQuestIndex - 3;
                int maxQuestNumber = journalScreenQuestIndex + 3;
                if (minQuestNumber < 0)
                {
                    maxQuestNumber -= minQuestNumber;
                    if (maxQuestNumber > gv.mod.partyJournalQuests.Count - 1)
                    {
                        maxQuestNumber = gv.mod.partyJournalQuests.Count - 1;
                    }
                    minQuestNumber = 0;
                }
                if (maxQuestNumber > gv.mod.partyJournalQuests.Count - 1)
                {
                    minQuestNumber -= (maxQuestNumber - (gv.mod.partyJournalQuests.Count - 1));
                    if (minQuestNumber < 0)
                    {
                        minQuestNumber = 0;
                    }
                    maxQuestNumber = gv.mod.partyJournalQuests.Count - 1;
                }


                for (int i = minQuestNumber; i <= maxQuestNumber; i++)
                {
                    if (journalScreenQuestIndex == i)
                    {
                        color = Color.Lime;
                    }
                    else
                    {
                        color = Color.Black;
                    }
                    gv.DrawText(gv.mod.partyJournalQuests[i].Name, locX, locY += spacing, 1.0f, color);
                }
            }

            //DRAW QUEST ENTRIES
            locY = tabStartY;
            gv.DrawText("Quest Entry:", locX, locY, 1.0f, Color.Black);
            gv.DrawText("--------------", locX, locY += spacing, 1.0f, Color.Black);
            if (gv.mod.partyJournalQuests.Count > 0)
            {
                //Description
                string textToSpan = "<font color='black'><i><b>" + gv.mod.partyJournalQuests[journalScreenQuestIndex].Entries[journalScreenEntryIndex].EntryTitle + "</b></i></font><br>";
                textToSpan += gv.mod.partyJournalQuests[journalScreenQuestIndex].Entries[journalScreenEntryIndex].EntryText;

                string textToSpanReplaced = replaceText(textToSpan);

                int yLoc = pH * 18;

                description.tbXloc   = locX;
                description.tbYloc   = locY + spacing;
                description.tbWidth  = pW * 60;
                description.tbHeight = pH * 45;
                description.logLinesList.Clear();
                description.AddHtmlTextToLog(textToSpanReplaced);
                description.onDrawLogBox();
            }

            //DRAW ALL CONTROLS
            ctrlUpArrow.Draw();
            ctrlDownArrow.Draw();
            ctrlLeftArrow.Draw();
            ctrlRightArrow.Draw();
            btnReturnJournal.Draw();
        }
예제 #14
0
        public void Draw()
        {
            if (!gv.mod.useMinimalisticUI)
            {
                IbRect src = new IbRect(0, 0, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Width, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Height);
                IbRect dst = new IbRect((int)(currentLocX * gv.screenDensity), (int)(currentLocY * gv.screenDensity), (int)(Width * gv.screenDensity), (int)(Height * gv.screenDensity));

                if ((this.tag != "InitiativePanel") && (this.tag != "logPanel"))
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.75f);
                }

                if ((this.tag.Contains("logPanel")) && (gv.screenCombat.showIniBar) && (gv.screenType.Equals("combat")))
                {
                    dst = new IbRect((int)(currentLocX * gv.screenDensity) + gv.pS, (int)(currentLocY * gv.screenDensity) + gv.squareSize + 4 * gv.pS, (int)(Width * gv.screenDensity), (int)(Height * gv.screenDensity - gv.squareSize - 4 * gv.pS));
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.75f);
                }
                else if (this.tag.Contains("logPanel") && (gv.screenType.Equals("combat")))
                {
                    dst = new IbRect((int)(currentLocX * gv.screenDensity) + gv.pS, (int)(currentLocY * gv.screenDensity), (int)(Width * gv.screenDensity), (int)(Height * gv.screenDensity));
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.75f);
                }
                else if (this.tag.Contains("logPanel"))
                {
                    dst = new IbRect((int)(currentLocX * gv.screenDensity), (int)(currentLocY * gv.screenDensity), (int)(Width * gv.screenDensity), (int)(Height * gv.screenDensity));
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.75f);
                }
            }
            //IbRect src = new IbRect(0, 0, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Width, gv.cc.GetFromBitmapList(backgroundImageFilename).PixelSize.Height);
            //IbRect dst = new IbRect((int)(currentLocX * gv.screenDensity), (int)(currentLocY * gv.screenDensity), (int)(Width * gv.screenDensity), (int)(Height * gv.screenDensity));
            //gv.DrawBitmap(gv.cc.GetFromBitmapList(backgroundImageFilename), src, dst, 0, false, 0.75f);

            //iterate over all controls and draw
            //backwerk
            //currentLocX = hiddenLocX;
            bool stopDrawing = false;

            if (this.hidingXIncrement != 0 && this.currentLocX == this.hiddenLocX)
            {
                stopDrawing = true;
            }

            if (this.hidingYIncrement != 0 && this.currentLocY == this.hiddenLocY)
            {
                stopDrawing = true;
            }

            if (!stopDrawing)
            {
                /*
                 * if (this.tag == "arrowPanel")
                 * {
                 *  float xMod = (gv.screenWidth / 1920f);
                 *
                 * }
                 */
                foreach (IB2Button btn in buttonList)
                {
                    //if ((btn.X > -gv.squareSize && btn.Y > -gv.squareSize) || (btn.X < gv.screenWidth + gv.squareSize && btn.Y < gv.screenHeight + gv.squareSize))
                    //{
                    if (!gv.mod.currentArea.isOverviewMap)
                    {
                        btn.Draw(this);
                    }
                    else
                    {
                        if (btn.tag == "btnOwnZoneMap" || btn.tag == "btnMotherZoneMap" || btn.tag == "btnGrandMotherZoneMap")
                        {
                            btn.Draw(this);
                        }
                    }
                    //}
                }
                foreach (IB2ToggleButton btn in toggleList)
                {
                    //if ((btn.X > -gv.squareSize && btn.Y > -gv.squareSize) || (btn.X < gv.screenWidth + gv.squareSize && btn.Y < gv.screenHeight + gv.squareSize))
                    //{
                    if (!gv.mod.currentArea.isOverviewMap)
                    {
                        btn.Draw(this);
                    }
                    //}
                }
                foreach (IB2Portrait btn in portraitList)
                {
                    //if ((btn.X > -gv.squareSize && btn.Y > -gv.squareSize) || (btn.X < gv.screenWidth + gv.squareSize && btn.Y < gv.screenHeight + gv.squareSize))
                    //{
                    if (!gv.mod.currentArea.isOverviewMap)
                    {
                        btn.Draw(this);
                    }
                    //}
                }
            }

            if (!gv.mod.useMinimalisticUI)
            {
                foreach (IB2HtmlLogBox log in logList)
                {
                    log.onDrawLogBox(this);
                }
            }
        }
예제 #15
0
        public void Draw(IB2Panel parentPanel)
        {
            if (show)
            {
                float thisFontHeight = gv.drawFontRegHeight;
                if (scaler > 1.05f)
                {
                    thisFontHeight = gv.drawFontLargeHeight;
                }
                else if (scaler < 0.95f)
                {
                    thisFontHeight = gv.drawFontSmallHeight;
                }

                int numberOfLinesOnPortrait = (int)((Height * gv.screenDensity) / thisFontHeight);
                int pixPerLine = (int)((Height * gv.screenDensity) / numberOfLinesOnPortrait);

                float xMod = (gv.screenWidth / 1920f);
                float yMod = (gv.screenHeight / 1080f);

                int spacing = 0;
                if (gv.screenType == "main")
                {
                    if (this.tag == "port0")
                    {
                        spacing = (int)(7f * yMod);
                    }
                    if (this.tag == "port1")
                    {
                        spacing = (int)(14f * yMod);
                    }
                    if (this.tag == "port2")
                    {
                        spacing = (int)(21f * yMod);
                    }
                    if (this.tag == "port3")
                    {
                        spacing = (int)(28f * yMod);
                    }
                    if (this.tag == "port4")
                    {
                        spacing = (int)(35f * yMod);
                    }
                    if (this.tag == "port5")
                    {
                        spacing = (int)(42f * yMod);
                    }
                }
                else if (gv.screenType == "combat")
                {
                    if (this.tag == "port0")
                    {
                        spacing = (int)(-28f * yMod);
                    }
                    if (this.tag == "port1")
                    {
                        spacing = (int)(-21f * yMod);
                    }
                    if (this.tag == "port2")
                    {
                        spacing = (int)(-14f * yMod);
                    }
                    if (this.tag == "port3")
                    {
                        spacing = (int)(-7f * yMod);
                    }
                    if (this.tag == "port4")
                    {
                        spacing = (int)(0f * yMod);
                    }
                    if (this.tag == "port5")
                    {
                        spacing = (int)(7f * yMod);
                    }
                }

                if (gv.screenType == "main")
                {
                    if (parentPanel.Height <= (6 * this.Height + 42f * yMod))
                    {
                        spacing = 0;
                    }
                }

                if (gv.screenType == "combat")
                {
                    if (parentPanel.Height <= (6 * this.Height + 7f * yMod))
                    {
                        spacing = 0;
                    }
                }


                //this.tag
                int   pH    = (int)((float)gv.screenHeight / 200.0f);
                int   pW    = (int)((float)gv.screenHeight / 200.0f);
                float fSize = (float)(gv.squareSize / 4) * scaler;
                //int Width = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Width;
                //int Height = gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Height;

                IbRect src   = new IbRect(0, 0, gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Width, gv.cc.GetFromBitmapList(ImgFilename).PixelSize.Height);
                IbRect srcBG = new IbRect(0, 0, gv.cc.GetFromBitmapList(ImgBGFilename).PixelSize.Width, gv.cc.GetFromBitmapList(ImgBGFilename).PixelSize.Height);
                //IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X) * gv.screenDensity), (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));
                IbRect dst = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod), (int)((parentPanel.currentLocY + this.Y) * yMod + spacing), (int)((float)Width * gv.screenDensity), (int)((float)Height * gv.screenDensity));

                IbRect dstBG = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod) - (int)(3 * xMod),
                                          (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(3 * yMod) + spacing,
                                          (int)((float)Width * gv.screenDensity) + (int)(6 * gv.screenDensity),
                                          (int)((float)Height * gv.screenDensity) + (int)(6 * gv.screenDensity));



                IbRect srcGlow = new IbRect(0, 0, gv.cc.GetFromBitmapList(GlowFilename).PixelSize.Width, gv.cc.GetFromBitmapList(GlowFilename).PixelSize.Height);
                IbRect dstGlow = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod) - (int)(7 * xMod),
                                            (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(7 * yMod) + spacing,
                                            (int)((float)Width * gv.screenDensity) + (int)(15 * gv.screenDensity),
                                            (int)((float)Height * gv.screenDensity) + (int)(15 * gv.screenDensity));

                gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgBGFilename), src, dstBG, -0.01f, false, 1.0f, true);

                if (glowOn)
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(GlowFilename), srcGlow, dstGlow, -0.01f, false, 1.0f, true);
                }

                if (!ImgFilename.Equals(""))
                {
                    gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgFilename), src, dst, -0.01f, false, 1.0f, true);
                }

                if (!ImgLUFilename.Equals(""))
                {
                    if (levelUpOn)
                    {
                        gv.DrawBitmap(gv.cc.GetFromBitmapList(ImgLUFilename), src, dst, -0.01f, false, 1.0f, true);
                    }
                }

                if (gv.mod.useUIBackground)
                {
                    IbRect srcFrame = new IbRect(0, 0, gv.cc.ui_portrait_frame.PixelSize.Width, gv.cc.ui_portrait_frame.PixelSize.Height);
                    IbRect dstFrame = new IbRect((int)((parentPanel.currentLocX + this.X) * xMod) - (int)(5 * xMod),
                                                 (int)((parentPanel.currentLocY + this.Y) * yMod) - (int)(5 * yMod) + spacing,
                                                 (int)((float)Width * gv.screenDensity) + (int)(10 * gv.screenDensity),
                                                 (int)((float)Height * gv.screenDensity) + (int)(10 * gv.screenDensity));
                    gv.DrawBitmap(gv.cc.ui_portrait_frame, srcFrame, dstFrame, -0.01f, false, 1.0f, true);
                }



                //DRAW HP/HPmax
                // Measure string.
                //SizeF stringSize = gv.cc.MeasureString(TextHP, thisFont, this.Width);
                //float stringSize = gv.cc.MeasureString(TextHP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                //int ulX = ((int)(this.Width) / 2) - ((int)stringSize / 2);
                //int ulY = ((int)(this.Height / 2) / 2) + ((int)thisFontHeight / 2);
                int ulX = pW * 0;
                int ulY = (int)(Height * yMod) - ((int)thisFontHeight * 2);

                /*
                 * for (int x = -1; x <= 1; x++)
                 * {
                 *  for (int y = -1; y <= 1; y++)
                 *  {
                 *      if (x != 0 || y != 0)
                 *      {
                 *          int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX + x);
                 *          int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY - pH + y);
                 *          gv.DrawText(TextHP, xLoc, yLoc, scaler, Color.Black);
                 *      }
                 *  }
                 * }
                 */
                //(int)((parentPanel.currentLocY + this.Y) * yMod + spacing)
                int xLoc1 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX);
                int yLoc1 = (int)((parentPanel.currentLocY + this.Y) * yMod + spacing + (Height * gv.screenDensity) - pixPerLine * 2);
                gv.DrawTextOutlined(TextHP, xLoc1, yLoc1, scaler, Color.Lime);

                //DRAW SP/SPmax
                // Measure string.
                //stringSize = gv.cc.MeasureString(TextSP, thisFont, this.Width);
                //stringSize = gv.cc.MeasureString(TextSP, SharpDX.DirectWrite.FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, thisFontHeight);

                //ulX = ((int)(this.Width / 2)) - ((int)stringSize);
                //ulY = ((int)(this.Height / 2));
                ulX = pW * 1;
                ulY = (int)(Height * yMod) - ((int)thisFontHeight * 1);

                /*
                 * for (int x = -1; x <= 1; x++)
                 * {
                 *  for (int y = -1; y <= 1; y++)
                 *  {
                 *      if (x != 0 || y != 0)
                 *      {
                 *          int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX - pW + x);
                 *          int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY - pH + y);
                 *          gv.DrawText(TextSP, xLoc, yLoc, scaler, Color.Black);
                 *      }
                 *  }
                 * }
                 */
                int xLoc2 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX - pW);
                int yLoc2 = (int)((parentPanel.currentLocY + this.Y) * yMod + spacing + (Height * gv.screenDensity) - pixPerLine);
                gv.DrawTextOutlined(TextSP, xLoc2, yLoc2, scaler, Color.Yellow);
                //gv.DrawTextOutlined(TextSP, xLoc2, yLoc2, gv.FontWeight.Normal, scaler, Color.Yellow);
                //DrawText(text, xLoc, yLoc, FontWeight.Normal, SharpDX.DirectWrite.FontStyle.Normal, scaler, fontColor, false);
                //better reoute all to drawtext and from the to draw outlined

                //draw level up symbol
                //ulX = (int)(110 * gv.screenDensity) - pW * 9;
                //ulX = (int)(110 * xMod) - pW * 24;
                ulX = (int)(110 * 0.05f);
                ulY = (int)(Height * yMod) - ((int)thisFontHeight * 7) + pH;

                /*
                 * for (int x = -1; x <= 1; x++)
                 * {
                 *  for (int y = -1; y <= 1; y++)
                 *  {
                 *      if (x != 0 || y != 0)
                 *      {
                 *          int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX - pW + x);
                 *          int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY - pH + y);
                 *          gv.DrawText(levelUpSymbol, xLoc, yLoc, scaler * 1.2f, Color.Black);
                 *      }
                 *  }
                 * }
                 */
                int xLoc3 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX);
                int yLoc3 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY - pH + spacing);
                gv.DrawTextOutlined(levelUpSymbol, xLoc3, yLoc3, scaler * 1.2f, Color.CornflowerBlue);


                //draw chat symbol
                //int ulX5 = (int)(110 * xMod) - pW * 24;
                //int ulY5 = (int)(Height * gv.screenDensity) - ((int)thisFontHeight * 7) + 2*pH;
                int ulX5 = (int)(110 * 0.05f);
                int ulY5 = (int)(Height * yMod) - ((int)thisFontHeight * 6) + 3 * pH;

                /*
                 * for (int x = -1; x <= 1; x++)
                 * {
                 *  for (int y = -1; y <= 1; y++)
                 *  {
                 *      if (x != 0 || y != 0)
                 *      {
                 *          int xLoc = (int)((parentPanel.currentLocX + this.X) * gv.screenDensity + ulX5 - pW + x);
                 *          int yLoc = (int)((parentPanel.currentLocY + this.Y) * gv.screenDensity + ulY5 - pH + y);
                 *          gv.DrawText(chatSymbol, xLoc, yLoc, scaler * 0.5f, Color.Black);
                 *      }
                 *  }
                 * }
                 */
                int xLoc4 = (int)((parentPanel.currentLocX + this.X) * xMod + ulX5 - pW);
                int yLoc4 = (int)((parentPanel.currentLocY + this.Y) * yMod + ulY5 - pH + spacing);
                gv.DrawTextOutlined(chatSymbol, xLoc4, yLoc4, scaler * 0.25f, Color.Azure);

                //effects on portrait

                int effectCounter = 0;
                foreach (Effect ef in gv.mod.playerList[playerNumber].effectsList)
                {
                    if ((!ef.isPermanent) && (ef.spriteFilename != "none") && (ef.spriteFilename != "") && (ef.spriteFilename != "None"))
                    {
                        //float ggh = Width * gv.screenDensity;
                        Bitmap fx = gv.cc.LoadBitmap(ef.spriteFilename);
                        src = new IbRect(0, 0, fx.PixelSize.Width, fx.PixelSize.Width);
                        IbRect dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 2f), dst.Top, (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        effectCounter++;
                        if (effectCounter == 2)
                        {
                            dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 2f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 1f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 3)
                        {
                            dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 2f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 2f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 4)
                        {
                            dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 1f), dst.Top, (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 5)
                        {
                            dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 1f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 1f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 6)
                        {
                            dst2 = new IbRect(dst.Left + (int)((Width * gv.screenDensity) / 3f * 1f), dst.Top + (int)((Width * gv.screenDensity) / 3f * 2f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 7)
                        {
                            dst2 = new IbRect(dst.Left, dst.Top, (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 8)
                        {
                            dst2 = new IbRect(dst.Left, dst.Top + (int)((Width * gv.screenDensity) / 3f * 1f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        if (effectCounter == 9)
                        {
                            dst2 = new IbRect(dst.Left, dst.Top + (int)((Width * gv.screenDensity) / 3f * 2f), (int)((Width * gv.screenDensity) / 3f), (int)((Width * gv.screenDensity) / 3f));
                        }
                        gv.DrawBitmap(fx, src, dst2, -0.01f, false, 1.0f, true);
                        gv.cc.DisposeOfBitmap(ref fx);
                    }
                }
            }

            //draw level up symbol
        }