/// <summary> /// Constrains each element to the range 0 to 1. /// </summary> /// <param name="value">A matrix to saturate.</param> /// <returns>A matrix with each element constrained to the range 0 to 1.</returns> public static Matrix3x2d Saturate(Matrix3x2d value) { return(new Matrix3x2d(Functions.Saturate(value.M11), Functions.Saturate(value.M21), Functions.Saturate(value.M31), Functions.Saturate(value.M12), Functions.Saturate(value.M22), Functions.Saturate(value.M32))); }
/// <summary> /// Constrains each element to the range 0 to 1. /// </summary> /// <param name="value">A matrix to saturate.</param> /// <returns>A matrix with each element constrained to the range 0 to 1.</returns> public static Matrix4x2f Saturate(Matrix4x2f value) { return(new Matrix4x2f(Functions.Saturate(value.M11), Functions.Saturate(value.M21), Functions.Saturate(value.M31), Functions.Saturate(value.M41), Functions.Saturate(value.M12), Functions.Saturate(value.M22), Functions.Saturate(value.M32), Functions.Saturate(value.M42))); }
/// <summary> /// Constrains each element to the range 0 to 1. /// </summary> /// <param name="value">A matrix to saturate.</param> /// <returns>A matrix with each element constrained to the range 0 to 1.</returns> public static Matrix2x3f Saturate(Matrix2x3f value) { return(new Matrix2x3f(Functions.Saturate(value.M11), Functions.Saturate(value.M21), Functions.Saturate(value.M12), Functions.Saturate(value.M22), Functions.Saturate(value.M13), Functions.Saturate(value.M23))); }
/// <summary> /// Constrains each element to the range 0 to 1. /// </summary> /// <param name="value">A matrix to saturate.</param> /// <returns>A matrix with each element constrained to the range 0 to 1.</returns> public static Matrix3x4d Saturate(Matrix3x4d value) { return(new Matrix3x4d(Functions.Saturate(value.M11), Functions.Saturate(value.M21), Functions.Saturate(value.M31), Functions.Saturate(value.M12), Functions.Saturate(value.M22), Functions.Saturate(value.M32), Functions.Saturate(value.M13), Functions.Saturate(value.M23), Functions.Saturate(value.M33), Functions.Saturate(value.M14), Functions.Saturate(value.M24), Functions.Saturate(value.M34))); }
/// <summary> /// Constrains each element to the range 0 to 1. /// </summary> /// <param name="value">A matrix to saturate.</param> /// <returns>A matrix with each element constrained to the range 0 to 1.</returns> public static Matrix4x3d Saturate(Matrix4x3d value) { return(new Matrix4x3d(Functions.Saturate(value.M11), Functions.Saturate(value.M21), Functions.Saturate(value.M31), Functions.Saturate(value.M41), Functions.Saturate(value.M12), Functions.Saturate(value.M22), Functions.Saturate(value.M32), Functions.Saturate(value.M42), Functions.Saturate(value.M13), Functions.Saturate(value.M23), Functions.Saturate(value.M33), Functions.Saturate(value.M43))); }
/// <summary> /// Constrains each component to the range 0 to 1. /// </summary> /// <param name="value">A vector to saturate.</param> /// <returns>A vector with each component constrained to the range 0 to 1.</returns> public static Vector2h Saturate(Vector2h value) { return(new Vector2h(Functions.Saturate(value.X), Functions.Saturate(value.Y))); }