private static void CreateSecondScreen()
 {
     foodObjects   = InitFoodObject();                   // Create an array of food objects and set it equal to the function initFood
     cashierScreen = BuildSelectionOptions(foodObjects); // Start to build the GUI using the foodObjects array
     cashierScreen.InitializeComponent();
     cashierScreen.Show();
     //Application.Run(cashierScreen);                                 // Run the cashier screen
 }