/// <summary> /// checks if any buttons are clicked and does the appropriate action /// </summary> public static void Update() { //check if back to game button was clicked if (backToGameBtn.Update()) { //go to game scene TankGame.State = GameState.Game; } //check if bakc to menu button was clicked if (backToMenuBtn.Update()) { //reset the game and the shop GameScene.Reset(); Shop.Reset(); //go to game scene TankGame.State = GameState.Menu; } }
/// <summary> /// Updates the state from the user input. /// </summary> public static void Update() { //check wether play again button was clicked if (playAgainBtn.Update()) { //go to game scene TankGame.State = GameState.Game; //reset game and shop scene GameScene.Reset(); Shop.Reset(); } //chekc if back to menu button is pressed if (backToMenuBtn.Update()) { //go to menu scene TankGame.State = GameState.Menu; //reset game and shop scene GameScene.Reset(); Shop.Reset(); } }