public static LineISO line3DToISO(Line3D l) { Point p1 = Vector3D.Vector3DToISO(l.getV1()); Point p2 = Vector3D.Vector3DToISO(l.getV2()); return new LineISO(p1, p2, l.getColor()); }
protected void addLine(Line3D l) { lineList.Add(l); }