/// <summary> /// 用于向 ServerSettings EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToServerSettings(ServerSetting serverSetting) { base.AddObject("ServerSettings", serverSetting); }
/// <summary> /// 创建新的 ServerSetting 对象。 /// </summary> /// <param name="id">ID 属性的初始值。</param> /// <param name="serverName">ServerName 属性的初始值。</param> /// <param name="serverType">ServerType 属性的初始值。</param> /// <param name="iP">IP 属性的初始值。</param> public static ServerSetting CreateServerSetting(global::System.Int32 id, global::System.String serverName, global::System.Int32 serverType, global::System.String iP) { ServerSetting serverSetting = new ServerSetting(); serverSetting.ID = id; serverSetting.ServerName = serverName; serverSetting.ServerType = serverType; serverSetting.IP = iP; return serverSetting; }