/// <summary> /// Returns true if Order instances are equal /// </summary> /// <param name="other">Instance of Order to be compared</param> /// <returns>Boolean</returns> public bool Equals(Order other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Id == other.Id || Id != null && Id.Equals(other.Id) ) && ( Instrument == other.Instrument || Instrument != null && Instrument.Equals(other.Instrument) ) && ( Qty == other.Qty || Qty != null && Qty.Equals(other.Qty) ) && ( Side == other.Side || Side != null && Side.Equals(other.Side) ) && ( Type == other.Type || Type != null && Type.Equals(other.Type) ) && ( FilledQty == other.FilledQty || FilledQty != null && FilledQty.Equals(other.FilledQty) ) && ( AvgPrice == other.AvgPrice || AvgPrice != null && AvgPrice.Equals(other.AvgPrice) ) && ( LimitPrice == other.LimitPrice || LimitPrice != null && LimitPrice.Equals(other.LimitPrice) ) && ( StopPrice == other.StopPrice || StopPrice != null && StopPrice.Equals(other.StopPrice) ) && ( ParentId == other.ParentId || ParentId != null && ParentId.Equals(other.ParentId) ) && ( ParentType == other.ParentType || ParentType != null && ParentType.Equals(other.ParentType) ) && ( Duration == other.Duration || Duration != null && Duration.Equals(other.Duration) ) && ( Status == other.Status || Status != null && Status.Equals(other.Status) )); }
/// <summary> /// Returns true if FreeStyleBuild instances are equal /// </summary> /// <param name="other">Instance of FreeStyleBuild to be compared</param> /// <returns>Boolean</returns> public bool Equals(FreeStyleBuild other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Class == other.Class || Class != null && Class.Equals(other.Class) ) && ( Number == other.Number || Number != null && Number.Equals(other.Number) ) && ( Url == other.Url || Url != null && Url.Equals(other.Url) ) && ( Actions == other.Actions || Actions != null && Actions.SequenceEqual(other.Actions) ) && ( Building == other.Building || Building != null && Building.Equals(other.Building) ) && ( Description == other.Description || Description != null && Description.Equals(other.Description) ) && ( DisplayName == other.DisplayName || DisplayName != null && DisplayName.Equals(other.DisplayName) ) && ( Duration == other.Duration || Duration != null && Duration.Equals(other.Duration) ) && ( EstimatedDuration == other.EstimatedDuration || EstimatedDuration != null && EstimatedDuration.Equals(other.EstimatedDuration) ) && ( Executor == other.Executor || Executor != null && Executor.Equals(other.Executor) ) && ( FullDisplayName == other.FullDisplayName || FullDisplayName != null && FullDisplayName.Equals(other.FullDisplayName) ) && ( Id == other.Id || Id != null && Id.Equals(other.Id) ) && ( KeepLog == other.KeepLog || KeepLog != null && KeepLog.Equals(other.KeepLog) ) && ( QueueId == other.QueueId || QueueId != null && QueueId.Equals(other.QueueId) ) && ( Result == other.Result || Result != null && Result.Equals(other.Result) ) && ( Timestamp == other.Timestamp || Timestamp != null && Timestamp.Equals(other.Timestamp) ) && ( BuiltOn == other.BuiltOn || BuiltOn != null && BuiltOn.Equals(other.BuiltOn) ) && ( ChangeSet == other.ChangeSet || ChangeSet != null && ChangeSet.Equals(other.ChangeSet) )); }