/// <summary> /// Returns true if TimedZoneDistribution instances are equal /// </summary> /// <param name="input">Instance of TimedZoneDistribution to be compared</param> /// <returns>Boolean</returns> public bool Equals(TimedZoneDistribution input) { if (input == null) { return(false); } return(base.Equals(input)); }
/// <summary> /// Initializes a new instance of the <see cref="ActivityZone" /> class. /// </summary> /// <param name="score">score.</param> /// <param name="distributionBuckets">distributionBuckets.</param> /// <param name="type">type.</param> /// <param name="sensorBased">sensorBased.</param> /// <param name="points">points.</param> /// <param name="customZones">customZones.</param> /// <param name="max">max.</param> public ActivityZone(int?score = default(int?), TimedZoneDistribution distributionBuckets = default(TimedZoneDistribution), TypeEnum?type = default(TypeEnum?), bool?sensorBased = default(bool?), int?points = default(int?), bool?customZones = default(bool?), int?max = default(int?)) { this.Score = score; this.DistributionBuckets = distributionBuckets; this.Type = type; this.SensorBased = sensorBased; this.Points = points; this.CustomZones = customZones; this.Max = max; }