public static void OpenMenu() { window = (RenameGameLevel)GetWindow(typeof(RenameGameLevel), false, "Rename Level"); WindowRefresh.RefreshLevelsList(out window.levelOptions, out window.selectedValue, out window.levels, out window.gameLevelData); window.selectedGameLevel = window.levels[window.selectedValue]; }
private void RenameExistingLevel() { RenameGameLevel.OpenMenu(); }