public void OnComplete() { finalLife.YOLO(); ((Form3D)form).MakeTexture(); Saveable.Save(form); finished = true; }
public void MakeMesh() { resetLife.YOLO(); marchingResetLife.YOLO(); life.YOLO(); marchingLife.YOLO(); AddVertsMesh(); }
public void Set() { life.YOLO(); }
public void Set() { set.YOLO(); }