public void DeleteCurrentObject() { if (currentObj != null) { currentObj.Delete(); objlist.Remove(currentObj.gameObject); currentObj = null; SetCurrentObject(null); } }
public void DeleteSelectedObject(int index, System.Object refer) { if (index == 0) { ARProduct ap = refer as ARProduct; if (ap != null) { if (ap == currentObj) { DeleteCurrentObject(); } else { ap.Delete(); objlist.Remove(ap.gameObject); } } } }