public OtherPlayer(PlayerInitData init) : base(init) { prefab = new PrefabManager(); prefab.LoadPrefab("OtherPlayer"); prefab.GetInstance().GetComponent <OtherPlayerPrefabScript>().Init(init); if (Players.GetPlayer().GetFaction() == init.faction) { name = new PrefabManager(); name.LoadPrefab("NamePlate", GameObject.Find("Canvas").transform); name.GetInstance().GetComponent <NamePlateScript>().Init(prefab.GetInstance().transform, init.username); } }
public void Update(float delta) { if (init.sync.hp != 0) { prefab.GetInstance().GetComponent <OtherPlayerPrefabScript>().Interpolation(init.sync, delta); if (name != null) { Vector3 dir = prefab.GetInstance().transform.position - Players.GetPlayer().GetPosition(); if (Vector3.Dot(Players.GetPlayer().GetForward(), dir) >= 0) { name.GetInstance().SetActive(true); } else { name.GetInstance().SetActive(false); } } } }
void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } GCli.Receive(); frameSpan += Time.deltaTime; if (frameSpan >= 0.1f) { frameSpan = 0; if (Players.GetPlayer() != null) { PushData push = Players.GetPushData(); if (push != null) { GCli.Send(MessageType.Push, GCli.Serialize <PushData>(push), NetDeliveryMethod.UnreliableSequenced); } } } }