internal int Add(ByteBuffer bb) { Debug.Assert(!frozen); int bblen = bb.Length; if (bblen == 0) { return(0); } int lenlen = MetadataWriter.GetCompressedIntLength(bblen); int hash = bb.Hash(); int index = (hash & 0x7FFFFFFF) % map.Length; Key[] keys = map; int last = index; while (keys[index].offset != 0) { if (keys[index].hash == hash && keys[index].len == bblen && buf.Match(keys[index].offset + lenlen, bb, 0, bblen)) { return(keys[index].offset); } if (index == last) { if (keys[index].next == null) { keys[index].next = new Key[4]; keys = keys[index].next; index = 0; break; } keys = keys[index].next; index = -1; last = keys.Length - 1; } index++; } int offset = buf.Position; buf.WriteCompressedInt(bblen); buf.Write(bb); keys[index].len = bblen; keys[index].hash = hash; keys[index].offset = offset; return(offset); }
internal int Add(ByteBuffer bb) { Debug.Assert(!frozen); int bblen = bb.Length; if (bblen == 0) { return 0; } int lenlen = MetadataWriter.GetCompressedIntLength(bblen); int hash = bb.Hash(); int index = (hash & 0x7FFFFFFF) % map.Length; Key[] keys = map; int last = index; while (keys[index].offset != 0) { if (keys[index].hash == hash && keys[index].len == bblen && buf.Match(keys[index].offset + lenlen, bb, 0, bblen)) { return keys[index].offset; } if (index == last) { if (keys[index].next == null) { keys[index].next = new Key[4]; keys = keys[index].next; index = 0; break; } keys = keys[index].next; index = -1; last = keys.Length - 1; } index++; } int offset = buf.Position; buf.WriteCompressedInt(bblen); buf.Write(bb); keys[index].len = bblen; keys[index].hash = hash; keys[index].offset = offset; return offset; }