/// <summary> /// 显示敌我目标tips /// </summary> /// <param name="Info">目标数据</param> /// <param name="tipRect">弹出tips的控件对象</param> /// <param name="align">对其方式</param> /// <param name="isTouchDestroy">是否触碰销毁</param> /// <returns></returns> public static void ShowTargetTips(TargetHeroInfo Info, RectTransform tipRect, TipAlignment align, Vector2 offset, bool isTouchDestroy) { WndManager.DestoryWnd <TargetInfoWnd>(); WndManager.CreateWnd <TargetInfoWnd>(WndType.DialogWnd, false, false, (wnd) => { (wnd as TargetInfoWnd).SetData(new object[] { 0, Info, tipRect, align, offset, isTouchDestroy }); }); }
/// <summary> /// 显示敌我目标tips /// </summary> /// <param name="Info">目标数据</param> /// <param name="ScreenPos">屏幕位置</param> /// <param name="align">对其方式</param> /// <param name="TargetSize">触碰3D对象的在屏幕中的大小</param> /// <param name="isTouchDestroy">是否触碰销毁</param> /// <returns></returns> public static void ShowTargetTips(TargetHeroInfo Info, Vector2 ScreenPos, TipAlignment align, Vector2 TargetSize, bool isTouchDestroy) { WndManager.CreateWnd <TargetInfoWnd>(WndType.DialogWnd, false, false, (wnd) => { (wnd as TargetInfoWnd).SetData(new object[] { 1, Info, ScreenPos, align, TargetSize, isTouchDestroy }); }); }