private void OnEnable()
 {
     isEnable = true;
     if (sto == null)
     {
         sto = target as IFEditorIconSto;
     }
 }
 public override void OnInspectorGUI()
 {
     if (sto == null)
     {
         sto = target as IFEditorIconSto;
     }
     this.Label("Too  Large to Show");
     this.Space(10);
     this.Label("Simple Info");
     this.Label("Buildt_inIcon Count:\t" + sto.Buildt_inIcon.Count);
     this.Space(10);
     this.Button(() =>
     {
         ShowWindow();
     }, "Open", GUILayout.Height(25));
 }