예제 #1
0
        internal void decodeBinSymbol(ModelPPM model)
        {
            State rs = tempState1.Initialize(model.Heap);

            rs.Address       = oneState.Address; // State&
            model.HiBitsFlag = model.getHB2Flag()[model.FoundState.Symbol];
            int off1 = rs.Freq - 1;
            int off2 = getArrayIndex(model, rs);
            int bs   = model.BinSumm[off1][off2];

            if (model.Coder.GetCurrentShiftCount(ModelPPM.TOT_BITS) < bs)
            {
                model.FoundState.Address = rs.Address;
                rs.IncrementFreq((rs.Freq < 128) ? 1 : 0);
                model.Coder.SubRange.LowCount  = 0;
                model.Coder.SubRange.HighCount = bs;
                bs = ((bs + ModelPPM.INTERVAL - getMean(bs, ModelPPM.PERIOD_BITS, 2)) & 0xffff);
                model.BinSumm[off1][off2] = bs;
                model.PrevSuccess         = 1;
                model.incRunLength(1);
            }
            else
            {
                model.Coder.SubRange.LowCount = bs;
                bs = (bs - getMean(bs, ModelPPM.PERIOD_BITS, 2)) & 0xFFFF;
                model.BinSumm[off1][off2]      = bs;
                model.Coder.SubRange.HighCount = ModelPPM.BIN_SCALE;
                model.InitEsc             = ExpEscape[Utilities.URShift(bs, 10)];
                model.NumMasked           = 1;
                model.CharMask[rs.Symbol] = model.EscCount;
                model.PrevSuccess         = 0;
                model.FoundState.Address  = 0;
            }
            //int a = 0;//TODO just 4 debugging
        }
예제 #2
0
        internal bool decodeSymbol2(ModelPPM model)
        {
            long        count;
            int         hiCnt, i = NumStats - model.NumMasked;
            SEE2Context psee2c = makeEscFreq2(model, i);
            RangeCoder  coder  = model.Coder;
            // STATE* ps[256], ** pps=ps, * p=U.Stats-1;
            State p    = tempState1.Initialize(model.Heap);
            State temp = tempState2.Initialize(model.Heap);

            p.Address = freqData.GetStats() - State.Size;
            int pps = 0;

            hiCnt = 0;

            do
            {
                do
                {
                    p.IncrementAddress(); // p++;
                }while (model.CharMask[p.Symbol] == model.EscCount);
                hiCnt    += p.Freq;
                ps[pps++] = p.Address;
            }while (--i != 0);
            coder.SubRange.incScale(hiCnt);
            count = coder.CurrentCount;
            if (count >= coder.SubRange.Scale)
            {
                return(false);
            }
            pps       = 0;
            p.Address = ps[pps];
            if (count < hiCnt)
            {
                hiCnt = 0;
                while ((hiCnt += p.Freq) <= count)
                {
                    p.Address = ps[++pps]; // p=*++pps;
                }
                coder.SubRange.HighCount = hiCnt;
                coder.SubRange.LowCount  = hiCnt - p.Freq;
                psee2c.update();
                update2(model, p.Address);
            }
            else
            {
                coder.SubRange.LowCount  = hiCnt;
                coder.SubRange.HighCount = coder.SubRange.Scale;
                i = NumStats - model.NumMasked; // ->NumMasked;
                pps--;
                do
                {
                    temp.Address = ps[++pps]; // (*++pps)
                    model.CharMask[temp.Symbol] = model.EscCount;
                }while (--i != 0);
                psee2c.incSumm((int)coder.SubRange.Scale);
                model.NumMasked = NumStats;
            }
            return(true);
        }
예제 #3
0
        internal void update2(ModelPPM model, int p)
        {
            State temp = tempState5.Initialize(model.Heap);

            temp.Address             = p;
            model.FoundState.Address = p;
            model.FoundState.IncrementFreq(4);
            freqData.IncrementSummFreq(4);
            if (temp.Freq > ModelPPM.MAX_FREQ)
            {
                rescale(model);
            }
            model.incEscCount(1);
            model.RunLength = model.InitRL;
        }
예제 #4
0
        //	public static void ppmdSwap(ModelPPM model, StatePtr state1, StatePtr state2)
        //	{
        //		byte[] bytes = model.getSubAlloc().getHeap();
        //		int p1 = state1.Address;
        //		int p2 = state2.Address;
        //
        //		for (int i = 0; i < StatePtr.size; i++) {
        //			byte temp = bytes[p1+i];
        //			bytes[p1+i] = bytes[p2+i];
        //			bytes[p2+i] = temp;
        //		}
        //		state1.Address=p1);
        //		state2.Address=p2);
        //	}

        internal void update1(ModelPPM model, int p)
        {
            model.FoundState.Address = p;
            model.FoundState.IncrementFreq(4);
            freqData.IncrementSummFreq(4);
            State p0 = tempState3.Initialize(model.Heap);
            State p1 = tempState4.Initialize(model.Heap);

            p0.Address = p;
            p1.Address = p - State.Size;
            if (p0.Freq > p1.Freq)
            {
                State.PPMDSwap(p0, p1);
                model.FoundState.Address = p1.Address;
                if (p1.Freq > ModelPPM.MAX_FREQ)
                {
                    rescale(model);
                }
            }
        }
예제 #5
0
        private void updateModel()
        {
            //System.out.println("ModelPPM.updateModel()");
            // STATE fs = *FoundState, *p = NULL;
            StateRef fs = tempStateRef1;

            fs.Values = foundState;
            State p         = tempState3.Initialize(Heap);
            State tempState = tempState4.Initialize(Heap);

            PPMContext pc        = tempPPMContext3.Initialize(Heap);
            PPMContext successor = tempPPMContext4.Initialize(Heap);

            int ns1, ns, cf, sf, s0;

            pc.Address = minContext.getSuffix();
            if (fs.Freq < MAX_FREQ / 4 && pc.Address != 0)
            {
                if (pc.NumStats != 1)
                {
                    p.Address = pc.FreqData.GetStats();
                    if (p.Symbol != fs.Symbol)
                    {
                        do
                        {
                            p.IncrementAddress();
                        }while (p.Symbol != fs.Symbol);
                        tempState.Address = p.Address - State.Size;
                        if (p.Freq >= tempState.Freq)
                        {
                            State.PPMDSwap(p, tempState);
                            p.DecrementAddress();
                        }
                    }
                    if (p.Freq < MAX_FREQ - 9)
                    {
                        p.IncrementFreq(2);
                        pc.FreqData.IncrementSummFreq(2);
                    }
                }
                else
                {
                    p.Address = pc.getOneState().Address;
                    if (p.Freq < 32)
                    {
                        p.IncrementFreq(1);
                    }
                }
            }
            if (orderFall == 0)
            {
                foundState.SetSuccessor(createSuccessors(true, p));
                minContext.Address = foundState.GetSuccessor();
                maxContext.Address = foundState.GetSuccessor();
                if (minContext.Address == 0)
                {
                    updateModelRestart();
                    return;
                }
                return;
            }
            subAlloc.Heap[subAlloc.PText] = (byte)fs.Symbol;
            subAlloc.incPText();
            successor.Address = subAlloc.PText;
            if (subAlloc.PText >= subAlloc.FakeUnitsStart)
            {
                updateModelRestart();
                return;
            }
            //        // Debug
            //        subAlloc.dumpHeap();
            if (fs.GetSuccessor() != 0)
            {
                if (fs.GetSuccessor() <= subAlloc.PText)
                {
                    fs.SetSuccessor(createSuccessors(false, p));
                    if (fs.GetSuccessor() == 0)
                    {
                        updateModelRestart();
                        return;
                    }
                }
                if (--orderFall == 0)
                {
                    successor.Address = fs.GetSuccessor();
                    if (maxContext.Address != minContext.Address)
                    {
                        subAlloc.decPText(1);
                    }
                }
            }
            else
            {
                foundState.SetSuccessor(successor.Address);
                fs.SetSuccessor(minContext);
            }
            //        // Debug
            //        subAlloc.dumpHeap();
            ns = minContext.NumStats;
            s0 = minContext.FreqData.SummFreq - (ns) - (fs.Freq - 1);
            for (pc.Address = maxContext.Address; pc.Address != minContext.Address; pc.Address = pc.getSuffix())
            {
                if ((ns1 = pc.NumStats) != 1)
                {
                    if ((ns1 & 1) == 0)
                    {
                        //System.out.println(ns1);
                        pc.FreqData.SetStats(subAlloc.expandUnits(pc.FreqData.GetStats(), Utilities.URShift(ns1, 1)));
                        if (pc.FreqData.GetStats() == 0)
                        {
                            updateModelRestart();
                            return;
                        }
                    }
                    // bug fixed
                    //				int sum = ((2 * ns1 < ns) ? 1 : 0) +
                    //                        2 * ((4 * ((ns1 <= ns) ? 1 : 0)) & ((pc.getFreqData()
                    //								.getSummFreq() <= 8 * ns1) ? 1 : 0));
                    int sum = ((2 * ns1 < ns) ? 1 : 0) + 2 * (((4 * ns1 <= ns) ? 1 : 0) & ((pc.FreqData.SummFreq <= 8 * ns1) ? 1 : 0));
                    pc.FreqData.IncrementSummFreq(sum);
                }
                else
                {
                    p.Address = subAlloc.allocUnits(1);
                    if (p.Address == 0)
                    {
                        updateModelRestart();
                        return;
                    }
                    p.SetValues(pc.getOneState());
                    pc.FreqData.SetStats(p);
                    if (p.Freq < MAX_FREQ / 4 - 1)
                    {
                        p.IncrementFreq(p.Freq);
                    }
                    else
                    {
                        p.Freq = MAX_FREQ - 4;
                    }
                    pc.FreqData.SummFreq = (p.Freq + initEsc + (ns > 3 ? 1 : 0));
                }
                cf = 2 * fs.Freq * (pc.FreqData.SummFreq + 6);
                sf = s0 + pc.FreqData.SummFreq;
                if (cf < 6 * sf)
                {
                    cf = 1 + (cf > sf ? 1 : 0) + (cf >= 4 * sf ? 1 : 0);
                    pc.FreqData.IncrementSummFreq(3);
                }
                else
                {
                    cf = 4 + (cf >= 9 * sf ? 1 : 0) + (cf >= 12 * sf ? 1 : 0) + (cf >= 15 * sf ? 1 : 0);
                    pc.FreqData.IncrementSummFreq(cf);
                }
                p.Address = pc.FreqData.GetStats() + ns1 * State.Size;
                p.SetSuccessor(successor);
                p.Symbol    = fs.Symbol;
                p.Freq      = cf;
                pc.NumStats = ++ns1;
            }

            int address = fs.GetSuccessor();

            maxContext.Address = address;
            minContext.Address = address;
            //TODO-----debug
            //		int pos = minContext.getFreqData().getStats();
            //		State a = new State(getHeap());
            //		a.Address=pos);
            //		pos+=State.size;
            //		a.Address=pos);
            //--dbg end
            return;
        }
예제 #6
0
        private int createSuccessors(bool Skip, State p1)
        {
            //State upState = tempState1.Initialize(null);
            StateRef upState   = tempStateRef2;
            State    tempState = tempState1.Initialize(Heap);

            // PPM_CONTEXT* pc=MinContext, * UpBranch=FoundState->Successor;
            PPMContext pc = tempPPMContext1.Initialize(Heap);

            pc.Address = minContext.Address;
            PPMContext upBranch = tempPPMContext2.Initialize(Heap);

            upBranch.Address = foundState.GetSuccessor();

            // STATE * p, * ps[MAX_O], ** pps=ps;
            State p   = tempState2.Initialize(Heap);
            int   pps = 0;

            bool noLoop = false;

            if (!Skip)
            {
                ps[pps++] = foundState.Address; // *pps++ = FoundState;
                if (pc.getSuffix() == 0)
                {
                    noLoop = true;
                }
            }
            if (!noLoop)
            {
                bool loopEntry = false;
                if (p1.Address != 0)
                {
                    p.Address  = p1.Address;
                    pc.Address = pc.getSuffix(); // =pc->Suffix;
                    loopEntry  = true;
                }
                do
                {
                    if (!loopEntry)
                    {
                        pc.Address = pc.getSuffix(); // pc=pc->Suffix;
                        if (pc.NumStats != 1)
                        {
                            p.Address = pc.FreqData.GetStats(); // p=pc->U.Stats
                            if (p.Symbol != foundState.Symbol)
                            {
                                do
                                {
                                    p.IncrementAddress();
                                }while (p.Symbol != foundState.Symbol);
                            }
                        }
                        else
                        {
                            p.Address = pc.getOneState().Address; // p=&(pc->OneState);
                        }
                    } // LOOP_ENTRY:
                    loopEntry = false;
                    if (p.GetSuccessor() != upBranch.Address)
                    {
                        pc.Address = p.GetSuccessor(); // =p->Successor;
                        break;
                    }
                    ps[pps++] = p.Address;
                }while (pc.getSuffix() != 0);
            } // NO_LOOP:
            if (pps == 0)
            {
                return(pc.Address);
            }
            upState.Symbol = Heap[upBranch.Address]; // UpState.Symbol=*(byte*)
            // UpBranch;
            // UpState.Successor=(PPM_CONTEXT*) (((byte*) UpBranch)+1);
            upState.SetSuccessor(upBranch.Address + 1); //TODO check if +1 necessary
            if (pc.NumStats != 1)
            {
                if (pc.Address <= subAlloc.PText)
                {
                    return(0);
                }
                p.Address = pc.FreqData.GetStats();
                if (p.Symbol != upState.Symbol)
                {
                    do
                    {
                        p.IncrementAddress();
                    }while (p.Symbol != upState.Symbol);
                }
                int cf = p.Freq - 1;
                int s0 = pc.FreqData.SummFreq - pc.NumStats - cf;
                // UpState.Freq=1+((2*cf <= s0)?(5*cf > s0):((2*cf+3*s0-1)/(2*s0)));
                upState.Freq = 1 + ((2 * cf <= s0) ? (5 * cf > s0 ? 1 : 0) : ((2 * cf + 3 * s0 - 1) / (2 * s0)));
            }
            else
            {
                upState.Freq = pc.getOneState().Freq; // UpState.Freq=pc->OneState.Freq;
            }
            do
            {
                // pc = pc->createChild(this,*--pps,UpState);
                tempState.Address = ps[--pps];
                pc.Address        = pc.createChild(this, tempState, upState);
                if (pc.Address == 0)
                {
                    return(0);
                }
            }while (pps != 0);
            return(pc.Address);
        }
예제 #7
0
 internal PPMContext Initialize(byte[] mem)
 {
     oneState.Initialize(mem);
     freqData.Initialize(mem);
     return(base.Initialize <PPMContext>(mem));
 }